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Dgame 0.3.2
Feb 18, 2014
Namespace
Feb 18, 2014
simendsjo
Feb 18, 2014
Namespace
Feb 18, 2014
Gary Willoughby
Feb 18, 2014
Namespace
Feb 20, 2014
Mengu
Feb 20, 2014
Namespace
Feb 20, 2014
Mengu
Feb 20, 2014
Namespace
Feb 20, 2014
ed
Feb 20, 2014
Namespace
Feb 21, 2014
ed
Feb 21, 2014
ed
Feb 21, 2014
ed
Feb 21, 2014
Namespace
Feb 21, 2014
ed
Feb 21, 2014
ed
Feb 22, 2014
Namespace
Nov 22, 2014
uri
Nov 22, 2014
Namespace
Nov 23, 2014
uri
Nov 23, 2014
Namespace
Dec 16, 2014
Joel
Dec 16, 2014
Namespace
Dec 17, 2014
Joel
February 18, 2014
A new version of Dgame is ready: https://github.com/Dgame/Dgame/releases/tag/0.3.2

Don't forget to visit the website and the tutorials:
http://dgame-dev.de/
http://dgame-dev.de/?page=tutorial

Also there is now a Work in Progress section where games are listed which are written with Dgame:
http://dgame-dev.de/?page=show

There is as yet only one (finished) game of me and a fellow student, but I'm sure others will follow.
It is intended to show what is possible and how. Currently it consists of only one level, but we're working on it.
February 18, 2014
On Tuesday, 18 February 2014 at 11:56:12 UTC, Namespace wrote:
> A new version of Dgame is ready: https://github.com/Dgame/Dgame/releases/tag/0.3.2
>
> Don't forget to visit the website and the tutorials:
> http://dgame-dev.de/
> http://dgame-dev.de/?page=tutorial
>
> Also there is now a Work in Progress section where games are listed which are written with Dgame:
> http://dgame-dev.de/?page=show
>
> There is as yet only one (finished) game of me and a fellow student, but I'm sure others will follow.
> It is intended to show what is possible and how. Currently it consists of only one level, but we're working on it.

I get errors whet accessing the tutorial page:

Warning: include_once(doku/Create_a_Window.html): failed to open stream: No such file or directory in /www/htdocs/w008cef8/dgame4/tutorial/create_win.php on line 8
February 18, 2014
On Tuesday, 18 February 2014 at 12:31:04 UTC, simendsjo wrote:
> On Tuesday, 18 February 2014 at 11:56:12 UTC, Namespace wrote:
>> A new version of Dgame is ready: https://github.com/Dgame/Dgame/releases/tag/0.3.2
>>
>> Don't forget to visit the website and the tutorials:
>> http://dgame-dev.de/
>> http://dgame-dev.de/?page=tutorial
>>
>> Also there is now a Work in Progress section where games are listed which are written with Dgame:
>> http://dgame-dev.de/?page=show
>>
>> There is as yet only one (finished) game of me and a fellow student, but I'm sure others will follow.
>> It is intended to show what is possible and how. Currently it consists of only one level, but we're working on it.
>
> I get errors whet accessing the tutorial page:
>
> Warning: include_once(doku/Create_a_Window.html): failed to open stream: No such file or directory in /www/htdocs/w008cef8/dgame4/tutorial/create_win.php on line 8

Fixed. Thank you.
February 18, 2014
On Tuesday, 18 February 2014 at 11:56:12 UTC, Namespace wrote:
> A new version of Dgame is ready: https://github.com/Dgame/Dgame/releases/tag/0.3.2
>
> Don't forget to visit the website and the tutorials:
> http://dgame-dev.de/
> http://dgame-dev.de/?page=tutorial
>
> Also there is now a Work in Progress section where games are listed which are written with Dgame:
> http://dgame-dev.de/?page=show
>
> There is as yet only one (finished) game of me and a fellow student, but I'm sure others will follow.
> It is intended to show what is possible and how. Currently it consists of only one level, but we're working on it.

Have you considered putting this on the Dub registry?
February 18, 2014
On Tuesday, 18 February 2014 at 16:24:56 UTC, Gary Willoughby wrote:
> On Tuesday, 18 February 2014 at 11:56:12 UTC, Namespace wrote:
>> A new version of Dgame is ready: https://github.com/Dgame/Dgame/releases/tag/0.3.2
>>
>> Don't forget to visit the website and the tutorials:
>> http://dgame-dev.de/
>> http://dgame-dev.de/?page=tutorial
>>
>> Also there is now a Work in Progress section where games are listed which are written with Dgame:
>> http://dgame-dev.de/?page=show
>>
>> There is as yet only one (finished) game of me and a fellow student, but I'm sure others will follow.
>> It is intended to show what is possible and how. Currently it consists of only one level, but we're working on it.
>
> Have you considered putting this on the Dub registry?

Yes I will make this soon. Currently I have not that much time besides the bachelor thesis (also a D Project).
But it is on my list! ;)
February 20, 2014
On Tuesday, 18 February 2014 at 11:56:12 UTC, Namespace wrote:
> A new version of Dgame is ready: https://github.com/Dgame/Dgame/releases/tag/0.3.2
>
> Don't forget to visit the website and the tutorials:
> http://dgame-dev.de/
> http://dgame-dev.de/?page=tutorial
>
> Also there is now a Work in Progress section where games are listed which are written with Dgame:
> http://dgame-dev.de/?page=show
>
> There is as yet only one (finished) game of me and a fellow student, but I'm sure others will follow.
> It is intended to show what is possible and how. Currently it consists of only one level, but we're working on it.

is this just for windows?
February 20, 2014
On Thursday, 20 February 2014 at 11:50:33 UTC, Mengu wrote:
> On Tuesday, 18 February 2014 at 11:56:12 UTC, Namespace wrote:
>> A new version of Dgame is ready: https://github.com/Dgame/Dgame/releases/tag/0.3.2
>>
>> Don't forget to visit the website and the tutorials:
>> http://dgame-dev.de/
>> http://dgame-dev.de/?page=tutorial
>>
>> Also there is now a Work in Progress section where games are listed which are written with Dgame:
>> http://dgame-dev.de/?page=show
>>
>> There is as yet only one (finished) game of me and a fellow student, but I'm sure others will follow.
>> It is intended to show what is possible and how. Currently it consists of only one level, but we're working on it.
>
> is this just for windows?

The Spaceshooter game is only downloadable/direct executable for windows because I'm only on Windows. But you can download the game from Github and compile it by yourself.
Or did you mean Dgame?
February 20, 2014
On Thursday, 20 February 2014 at 12:05:49 UTC, Namespace wrote:
> On Thursday, 20 February 2014 at 11:50:33 UTC, Mengu wrote:
>> On Tuesday, 18 February 2014 at 11:56:12 UTC, Namespace wrote:
>>> A new version of Dgame is ready: https://github.com/Dgame/Dgame/releases/tag/0.3.2
>>>
>>> Don't forget to visit the website and the tutorials:
>>> http://dgame-dev.de/
>>> http://dgame-dev.de/?page=tutorial
>>>
>>> Also there is now a Work in Progress section where games are listed which are written with Dgame:
>>> http://dgame-dev.de/?page=show
>>>
>>> There is as yet only one (finished) game of me and a fellow student, but I'm sure others will follow.
>>> It is intended to show what is possible and how. Currently it consists of only one level, but we're working on it.
>>
>> is this just for windows?
>
> The Spaceshooter game is only downloadable/direct executable for windows because I'm only on Windows. But you can download the game from Github and compile it by yourself.
> Or did you mean Dgame?

indeed, i meant Dgame.
February 20, 2014
On Thursday, 20 February 2014 at 13:53:54 UTC, Mengu wrote:
> On Thursday, 20 February 2014 at 12:05:49 UTC, Namespace wrote:
>> On Thursday, 20 February 2014 at 11:50:33 UTC, Mengu wrote:
>>> On Tuesday, 18 February 2014 at 11:56:12 UTC, Namespace wrote:
>>>> A new version of Dgame is ready: https://github.com/Dgame/Dgame/releases/tag/0.3.2
>>>>
>>>> Don't forget to visit the website and the tutorials:
>>>> http://dgame-dev.de/
>>>> http://dgame-dev.de/?page=tutorial
>>>>
>>>> Also there is now a Work in Progress section where games are listed which are written with Dgame:
>>>> http://dgame-dev.de/?page=show
>>>>
>>>> There is as yet only one (finished) game of me and a fellow student, but I'm sure others will follow.
>>>> It is intended to show what is possible and how. Currently it consists of only one level, but we're working on it.
>>>
>>> is this just for windows?
>>
>> The Spaceshooter game is only downloadable/direct executable for windows because I'm only on Windows. But you can download the game from Github and compile it by yourself.
>> Or did you mean Dgame?
>
> indeed, i meant Dgame.

As you can read in the install turorial, on other plattforms you have to build the needed *.dll files by yourself but that's the only thing you have to do. Dgame was tested on Linux and OSX also. :)
February 20, 2014
On Thursday, 20 February 2014 at 15:12:50 UTC, Namespace wrote:
> On Thursday, 20 February 2014 at 13:53:54 UTC, Mengu wrote:
>> On Thursday, 20 February 2014 at 12:05:49 UTC, Namespace wrote:
>>> On Thursday, 20 February 2014 at 11:50:33 UTC, Mengu wrote:
>>>> On Tuesday, 18 February 2014 at 11:56:12 UTC, Namespace wrote:
>>>>> A new version of Dgame is ready: https://github.com/Dgame/Dgame/releases/tag/0.3.2
>>>>>
>>>>> Don't forget to visit the website and the tutorials:
>>>>> http://dgame-dev.de/
>>>>> http://dgame-dev.de/?page=tutorial
>>>>>
>>>>> Also there is now a Work in Progress section where games are listed which are written with Dgame:
>>>>> http://dgame-dev.de/?page=show
>>>>>
>>>>> There is as yet only one (finished) game of me and a fellow student, but I'm sure others will follow.
>>>>> It is intended to show what is possible and how. Currently it consists of only one level, but we're working on it.
>>>>
>>>> is this just for windows?
>>>
>>> The Spaceshooter game is only downloadable/direct executable for windows because I'm only on Windows. But you can download the game from Github and compile it by yourself.
>>> Or did you mean Dgame?
>>
>> indeed, i meant Dgame.
>
> As you can read in the install turorial, on other plattforms you have to build the needed *.dll files by yourself but that's the only thing you have to do. Dgame was tested on Linux and OSX also. :)

I tried it last night for the first time on linux x86_64 and it works. Very nice library and easy to use, good work!. I managed to hack out a small space invaders level in only an hour or so. As for shared libs, I just installed those from the system package manager (SDL, OpenAL etc.) it worked flawlessly :)


I did have one build issues though:
Window/MessageBox.d(148): Error: cannot implicitly convert expression (this.box_buttons.length) of type ulong to int.

Simple cast to int fixed the problem and I've added an issue to github. I'd offer a pull request but it's such a simple change and my github access is very limited at the moment.

Cheers,
ed
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