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DDT 0.11.0 released
Mar 06, 2015
Bruno Medeiros
Mar 06, 2015
NCrashed
Mar 06, 2015
wobbles
Mar 06, 2015
Bruno Medeiros
Mar 06, 2015
Bruno Medeiros
Mar 16, 2015
Bruno Medeiros
Mar 17, 2015
Manu
Mar 18, 2015
Trent Forkert
Mar 18, 2015
Bruno Medeiros
Mar 18, 2015
Trent Forkert
Mar 19, 2015
Bruno Medeiros
Mar 18, 2015
Ben Boeckel
Mar 20, 2015
Manu
Mar 23, 2015
Bruno Medeiros
Mar 24, 2015
Manu
Mar 24, 2015
Bruno Medeiros
Mar 18, 2015
albatroz
Mar 18, 2015
Bruno Medeiros
Mar 18, 2015
Bruno Medeiros
Mar 18, 2015
Trent Forkert
Mar 18, 2015
Ben Boeckel
Mar 19, 2015
Dicebot
Mar 19, 2015
Trent Forkert
Mar 19, 2015
Bruno Medeiros
Mar 19, 2015
Trent Forkert
Mar 23, 2015
Bruno Medeiros
Mar 23, 2015
Ben Boeckel
Mar 23, 2015
Dicebot
Mar 23, 2015
Ben Boeckel
Mar 23, 2015
Dicebot
Mar 23, 2015
Bruno Medeiros
Mar 23, 2015
Ben Boeckel
Mar 24, 2015
Bruno Medeiros
Mar 24, 2015
Rikki Cattermole
Mar 20, 2015
Manu
Mar 23, 2015
Bruno Medeiros
Mar 23, 2015
Jacob Carlborg
Mar 23, 2015
Ben Boeckel
Mar 24, 2015
Bruno Medeiros
Mar 20, 2015
Manu
Mar 20, 2015
Dicebot
Mar 20, 2015
Trent Forkert
Mar 20, 2015
Dicebot
Mar 20, 2015
Trent Forkert
Mar 23, 2015
Bruno Medeiros
Mar 19, 2015
Bruno Medeiros
Mar 19, 2015
Ben Boeckel
Mar 23, 2015
Bruno Medeiros
Mar 20, 2015
Manu
Mar 20, 2015
Manu
Mar 23, 2015
Bruno Medeiros
Re: DDT 0.11.0 released (please read!)
Mar 27, 2015
Bruno Medeiros
Mar 30, 2015
anynous
March 06, 2015
A new version of DDT is out. Improvements to the semantic engine, important fixes:
https://github.com/bruno-medeiros/DDT/releases/tag/Release_0.11.0


There has also been some big internal changes lately, so these latest releases might be a bit more buggy than usual. (as exemplified by the regression where code folding and quick-outline were broken :s - and shame on me for taking so long to notice that)

-- 
Bruno Medeiros
https://twitter.com/brunodomedeiros
March 06, 2015
On Friday, 6 March 2015 at 17:37:51 UTC, Bruno Medeiros wrote:
> A new version of DDT is out. Improvements to the semantic engine, important fixes:
> https://github.com/bruno-medeiros/DDT/releases/tag/Release_0.11.0
>
>
> There has also been some big internal changes lately, so these latest releases might be a bit more buggy than usual. (as exemplified by the regression where code folding and quick-outline were broken :s - and shame on me for taking so long to notice that)

Thank you! DDT is actually the most convenient D IDE at the moment.

P.S. Could I request a feature? a better support for dub subconfigurations (yep, I know, if I want something, then it's my fault that isn't implemented yet).
March 06, 2015
On Friday, 6 March 2015 at 17:37:51 UTC, Bruno Medeiros wrote:
> A new version of DDT is out. Improvements to the semantic engine, important fixes:
> https://github.com/bruno-medeiros/DDT/releases/tag/Release_0.11.0
>
>
> There has also been some big internal changes lately, so these latest releases might be a bit more buggy than usual. (as exemplified by the regression where code folding and quick-outline were broken :s - and shame on me for taking so long to notice that)

This is great, thank you!

Just to let you know, in release notice there is the text
"It is recommended that Recommend re-create project."
Im guessing it is meant to be:
"It is recommended to re-create you're project."
March 06, 2015
On 06/03/2015 18:48, wobbles wrote:
> On Friday, 6 March 2015 at 17:37:51 UTC, Bruno Medeiros wrote:
>> A new version of DDT is out. Improvements to the semantic engine,
>> important fixes:
>> https://github.com/bruno-medeiros/DDT/releases/tag/Release_0.11.0
>>
>>
>> There has also been some big internal changes lately, so these latest
>> releases might be a bit more buggy than usual. (as exemplified by the
>> regression where code folding and quick-outline were broken :s - and
>> shame on me for taking so long to notice that)
>
> This is great, thank you!
>
> Just to let you know, in release notice there is the text
> "It is recommended that Recommend re-create project."
> Im guessing it is meant to be:
> "It is recommended to re-create you're project."

Yup, thx, fixed that.

-- 
Bruno Medeiros
https://twitter.com/brunodomedeiros
March 06, 2015
On 06/03/2015 17:37, Bruno Medeiros wrote:
> A new version of DDT is out. Improvements to the semantic engine,
> important fixes:
> https://github.com/bruno-medeiros/DDT/releases/tag/Release_0.11.0
>
>
> There has also been some big internal changes lately, so these latest
> releases might be a bit more buggy than usual. (as exemplified by the
> regression where code folding and quick-outline were broken :s - and
> shame on me for taking so long to notice that)
>

Also fixed that this 0.11.0 version was being reported as 0.10.4 still.

-- 
Bruno Medeiros
https://twitter.com/brunodomedeiros
March 16, 2015
On 06/03/2015 17:37, Bruno Medeiros wrote:
> A new version of DDT is out. Improvements to the semantic engine,
> important fixes:
> https://github.com/bruno-medeiros/DDT/releases/tag/Release_0.11.0
>
>
> There has also been some big internal changes lately, so these latest
> releases might be a bit more buggy than usual. (as exemplified by the
> regression where code folding and quick-outline were broken :s - and
> shame on me for taking so long to notice that)
>

A new release fixing a critical regression is out:
https://github.com/bruno-medeiros/DDT/releases/tag/Release_0.11.1

-- 
Bruno Medeiros
https://twitter.com/brunodomedeiros
March 17, 2015
On 17 March 2015 at 06:00, Bruno Medeiros via Digitalmars-d-announce <digitalmars-d-announce@puremagic.com> wrote:
> On 06/03/2015 17:37, Bruno Medeiros wrote:
>>
>> A new version of DDT is out. Improvements to the semantic engine, important fixes: https://github.com/bruno-medeiros/DDT/releases/tag/Release_0.11.0
>>
>>
>> There has also been some big internal changes lately, so these latest releases might be a bit more buggy than usual. (as exemplified by the regression where code folding and quick-outline were broken :s - and shame on me for taking so long to notice that)
>>
>
> A new release fixing a critical regression is out: https://github.com/bruno-medeiros/DDT/releases/tag/Release_0.11.1
>
>
> --
> Bruno Medeiros
> https://twitter.com/brunodomedeiros

I just checked out DDT, and I noticed it seems to use DUB... >_<

Why this marriage? I was really hoping it would be a lot more like CDT
(ie, raw and flexible).
In the project configuration I just see the one "DUB Options" box. The
comprehensive suite of build options CDT presents would be much nicer.

DUB is insufficient for any of my projects, and sadly, that makes DDT
insufficient for my projects too :(
The problem with DUB is it's self-contained. My projects involve
cross-language interaction, and the build environments can be complex.
DUB can't express this.

I also couldn't launch GDB and debug the example 'hello world' app under Windows. Are there more steps to make this work?
March 18, 2015
On Tuesday, 17 March 2015 at 23:54:06 UTC, Manu wrote:
> On 17 March 2015 at 06:00, Bruno Medeiros via Digitalmars-d-announce
> <digitalmars-d-announce@puremagic.com> wrote:
>> On 06/03/2015 17:37, Bruno Medeiros wrote:
>>>
>>> A new version of DDT is out. Improvements to the semantic engine,
>>> important fixes:
>>> https://github.com/bruno-medeiros/DDT/releases/tag/Release_0.11.0
>>>
>>>
>>> There has also been some big internal changes lately, so these latest
>>> releases might be a bit more buggy than usual. (as exemplified by the
>>> regression where code folding and quick-outline were broken :s - and
>>> shame on me for taking so long to notice that)
>>>
>>
>> A new release fixing a critical regression is out:
>> https://github.com/bruno-medeiros/DDT/releases/tag/Release_0.11.1
>>
>>
>> --
>> Bruno Medeiros
>> https://twitter.com/brunodomedeiros
>
> I just checked out DDT, and I noticed it seems to use DUB... >_<
>
> Why this marriage? I was really hoping it would be a lot more like CDT
> (ie, raw and flexible).
> In the project configuration I just see the one "DUB Options" box. The
> comprehensive suite of build options CDT presents would be much nicer.
>
> DUB is insufficient for any of my projects, and sadly, that makes DDT
> insufficient for my projects too :(
> The problem with DUB is it's self-contained. My projects involve
> cross-language interaction, and the build environments can be complex.
> DUB can't express this.
>
> I also couldn't launch GDB and debug the example 'hello world' app
> under Windows. Are there more steps to make this work?

Unless something has changed recently, it shouldn't require dub. Last time I checked, my CMake work[1] could still generate projects for Eclipse from a D codebase, using Makefiles or Ninja. Not that that helps if you are creating a project from an Eclipse Wizard, which I haven't done in a long time.

[1] https://github.com/trentforkert/cmake
March 18, 2015
Just go to project Properties, Builders, de-select DUB Build and add any another build option or script you need.

On Tuesday, 17 March 2015 at 23:54:06 UTC, Manu wrote:

> I just checked out DDT, and I noticed it seems to use DUB... >_<
March 18, 2015
On 17/03/2015 23:45, Manu via Digitalmars-d-announce wrote:
> I also couldn't launch GDB and debug the example 'hello world' app
> under Windows. Are there more steps to make this work?

If you're using DMD, that simply doesn't work at all. GDB doesn't understand any of the debug formats DMD outputs (COFF/MSVC or OMF), and it likely never will.

GDC for Windows is not maintained.

As LDC for Windows, I haven't tried it recently. Last time I tried it, debugging support wasn't working ( http://forum.dlang.org/post/qsttkqzbtnhyrogekppn@forum.dlang.org ). However may be that has changed recently? I dunno about LDC itself, but I've tried the Rust compiler for Windows, and although a bit buggy, basic debugging support was working: https://raw.githubusercontent.com/RustDT/RustDT/master/documentation/screenshots/sample_debug.png
So the same should be possible for LDC as well!

Note: I try to collate this information in http://wiki.dlang.org/Debuggers , although perhaps "Debugging support" should listed by platform, instead of "by compiler".


If you absolutely must use DMD/MSVC toolchains, well there might be some hope int the future, since work is being done on LLDB such as to be able to debug MSVC executables: http://blog.llvm.org/2015/01/lldb-is-coming-to-windows.html
(LLDB has an interface emulating GDB, and as such should integrate with Eclipse and other GDB UI frontends)


-- 
Bruno Medeiros
https://twitter.com/brunodomedeiros
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