March 25, 2012
On 2012-03-25 15:41, Armnin Kazmi wrote:

> I can't really agree here. Lets take the GSOC-List as the list of
> crucial points about the D language ecosystem which need to be fixed
> asap. All other stuff is extra and not even close as important. (Don't
> forget the mono-D plugin is written in C#, hence porting would be
> required with the implications of having to keep D and C# code in sync).
> Please don't let us lose focus here again...

Maybe the C# code go call the D code?

-- 
/Jacob Carlborg
March 25, 2012
Jacob Carlborg wrote:
> Maybe the C# code go call the D code?

The rest of MonoDevelop is written in C#. It's probably easier to interface with the IDE being written in C# and a port to D wouldn't bring anything new. I think it would be great to eventually port Alex's parser to D and make a stand alone D IDE but that's a much bigger project and doesn't help D in any critical way right now. Having an established cross-platform IDE support D in a way that's competitive to MS Visual Studios, does.

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