January 10, 2012 Re: compact library for creating window + OpenGL context + input handling? | ||||
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Posted in reply to Trass3r | 09.01.2012 17:22, Trass3r пишет: >> I don't think you are looking for such solution, so it is here just >> for information. But if someone need this, I will release sources. > > Please do so, could be helpful. IIRC it was the last working version before I decided to create a bigger library (the one that will fully cover basic OpenGL support for D, it isn't ready nor compilable): http://deoma-cmd.ru/files/other/dgl-old-but-working.7z Latest Derelict2 and DGUI are required for building. dgl\config.d, dgl\context.d, dgl\controls\dguicontrol.d - the only ready library files, compiled documentation is in docs folder. main.d, glcontrolusing.d - an example of using Note, that a window isn't needed for GLContext creation at all (first constructor). Compiles *.exe is in Debug folder. |
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