Thread overview
Iup4D 1.0 alpha
Jan 20, 2017
Heromyth
Jan 21, 2017
Jordan Wilson
回复: Iup4D 1.0 alpha
Jan 22, 2017
.
Jan 21, 2017
rikki cattermole
Jan 21, 2017
Chris Wright
Jan 22, 2017
Robert M. Münch
Jan 22, 2017
Chris Wright
Jan 22, 2017
Robert M. Münch
Jan 23, 2017
Andrea Fontana
January 20, 2017
Iup4D is a D binding library for IUP with OOP style. Its API is similar to WinForms.

This software is licensed under the Boost Software License, Version 1.0.

It's still under active development and is only tested on Windows X86.

The repository is at https://github.com/Heromyth/Iup4D.
January 21, 2017
On Friday, 20 January 2017 at 15:23:51 UTC, Heromyth wrote:
> Iup4D is a D binding library for IUP with OOP style. Its API is similar to WinForms.
>
> This software is licensed under the Boost Software License, Version 1.0.
>
> It's still under active development and is only tested on Windows X86.
>
> The repository is at https://github.com/Heromyth/Iup4D.

This looks pretty good, looking forward to trying it out fully.
Just a quick thing, I managed to compile and run the ButtonTest module, but when building it I had to put in various import statements like so:

import iup.menu : IupMenu; // had to had this line
public iup.menu.IupMenu mdiMenu() { return m_menu; }

Without the added import, I get a compiler error: undefined identifier 'menu' in package 'iup'. I had to add about 4 or 5 such imports.

I'm sure it's user error with me building it manually and not setting up include paths properly, but anyway, just wondering if it was planned to release this through dub as well?
January 21, 2017
On 21/01/2017 4:23 AM, Heromyth wrote:
> Iup4D is a D binding library for IUP with OOP style. Its API is similar
> to WinForms.
>
> This software is licensed under the Boost Software License, Version 1.0.
>
> It's still under active development and is only tested on Windows X86.
>
> The repository is at https://github.com/Heromyth/Iup4D.

Oh good somebody has gotten around to making good support for IUP.
Now, all we need is dub support and it should be usable!
January 21, 2017
This would have been a great place to say exactly what Iup4D is.

IUP is a cross-platform UI layer, which, much like wxWidgets, wraps native UI libraries. It supports drawing with Motif, GTK+, and Windows native widgets.
January 22, 2017
Just import iup like this:

import iup;  // for IUP
import im;   // for Imaging Toolkit
import cd;   // for 2D Graphics Library



------------------ 原始邮件 ------------------
发件人: "Jordan Wilson via Digitalmars-d-announce";<digitalmars-d-announce@puremagic.com>;
发送时间: 2017年1月21日(星期六) 上午10:53
收件人: "digitalmars-d-announce"<digitalmars-d-announce@puremagic.com>;

主题: Re: Iup4D 1.0 alpha



On Friday, 20 January 2017 at 15:23:51 UTC, Heromyth wrote:
> Iup4D is a D binding library for IUP with OOP style. Its API is similar to WinForms.
>
> This software is licensed under the Boost Software License, Version 1.0.
>
> It's still under active development and is only tested on Windows X86.
>
> The repository is at https://github.com/Heromyth/Iup4D.

This looks pretty good, looking forward to trying it out fully. Just a quick thing, I managed to compile and run the ButtonTest module, but when building it I had to put in various import statements like so:

import iup.menu : IupMenu; // had to had this line
public iup.menu.IupMenu mdiMenu() { return m_menu; }

Without the added import, I get a compiler error: undefined identifier 'menu' in package 'iup'. I had to add about 4 or 5 such imports.

I'm sure it's user error with me building it manually and not setting up include paths properly, but anyway, just wondering if it was planned to release this through dub as well?
January 22, 2017
On 2017-01-21 05:54:33 +0000, Chris Wright said:

> This would have been a great place to say exactly what Iup4D is.
> 
> IUP is a cross-platform UI layer, which, much like wxWidgets, wraps
> native UI libraries. It supports drawing with Motif, GTK+, and Windows
> native widgets.

Christ, thanks for your consequent "pushing" to get short descriptions as the first part in. I'm always wondering why this is so hard to do. And, I most likely like other, don't look things up if it's not described.

So, everyone who want to get some attention: Make others lives as easy as possible to understand what you do.

-- 
Robert M. Münch
http://www.saphirion.com
smarter | better | faster

January 22, 2017
On Sun, 22 Jan 2017 13:17:16 +0100, Robert M. Münch wrote:
> Christ, thanks for your consequent "pushing" to get short descriptions as the first part in.

It is my honor as your Lord and Savior.
January 22, 2017
On 2017-01-22 15:58:15 +0000, Chris Wright said:

> On Sun, 22 Jan 2017 13:17:16 +0100, Robert M. Münch wrote:
>> Christ, thanks for your consequent "pushing" to get short descriptions
>> as the first part in.
> 
> It is my honor as your Lord and Savior.

;-) Autocorrect sometimes makes funny things...

-- 
Robert M. Münch
http://www.saphirion.com
smarter | better | faster

January 23, 2017
On Friday, 20 January 2017 at 15:23:51 UTC, Heromyth wrote:
> Iup4D is a D binding library for IUP with OOP style. Its API is similar to WinForms.
>
> This software is licensed under the Boost Software License, Version 1.0.
>
> It's still under active development and is only tested on Windows X86.
>
> The repository is at https://github.com/Heromyth/Iup4D.

Waiting for a dub package :)