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LDC 1.13.0-beta1
Nov 02, 2018
kinke
Nov 03, 2018
bachmeier
Nov 03, 2018
kinke
Nov 03, 2018
drug
Nov 05, 2018
jmh530
Nov 05, 2018
bachmeier
Nov 06, 2018
Kagamin
Nov 03, 2018
Bastiaan Veelo
Nov 03, 2018
Johan Engelen
Nov 04, 2018
H. S. Teoh
Nov 04, 2018
Joakim
Nov 05, 2018
Guillaume Piolat
Nov 05, 2018
kinke
Nov 06, 2018
Guillaume Piolat
Nov 06, 2018
kinke
Nov 06, 2018
kinke
Nov 07, 2018
Guillaume Piolat
Nov 07, 2018
Jacob Carlborg
Nov 07, 2018
kinke
Nov 08, 2018
Jacob Carlborg
Nov 07, 2018
SimonN
November 02, 2018
Glad to announce the first beta for LDC 1.13:

* Based on D 2.083.0.
* The Windows packages are now fully self-sufficient, i.e., a Visual Studio/C++ Build Tools installation isn't required anymore.
* Substantial debug info improvements for GDB.

Full release log and downloads: https://github.com/ldc-developers/ldc/releases/tag/v1.13.0-beta1

Thanks to all contributors!
November 03, 2018
On Friday, 2 November 2018 at 21:04:13 UTC, kinke wrote:
> * The Windows packages are now fully self-sufficient, i.e., a Visual Studio/C++ Build Tools installation isn't required anymore.

That's a very big deal for me. It will be realistic for R users on Windows to use packages that contain D code.
November 03, 2018
On Saturday, 3 November 2018 at 00:42:46 UTC, bachmeier wrote:
> On Friday, 2 November 2018 at 21:04:13 UTC, kinke wrote:
>> * The Windows packages are now fully self-sufficient, i.e., a Visual Studio/C++ Build Tools installation isn't required anymore.
>
> That's a very big deal for me. It will be realistic for R users on Windows to use packages that contain D code.

I figured it'd be for a lot of Windows users. Why not explicitly express your gratitude with a little 'thank you' then? After all, that little bullet point in the release notes easily took some 40 hours of my spare time, and some appreciation can work wonders to keep motivation up.
November 03, 2018
On 03.11.2018 19:33, kinke wrote:
> 
> I figured it'd be for a lot of Windows users. Why not explicitly express your gratitude with a little 'thank you' then? After all, that little bullet point in the release notes easily took some 40 hours of my spare time, and some appreciation can work wonders to keep motivation up.
Not a Windows user at all but I'd like to thank you for your job! It's really great and I know how boring things like that are.
November 03, 2018
On Friday, 2 November 2018 at 21:04:13 UTC, kinke wrote:
> Glad to announce the first beta for LDC 1.13:
>
> * Based on D 2.083.0.
> * The Windows packages are now fully self-sufficient, i.e., a Visual Studio/C++ Build Tools installation isn't required anymore.
> * Substantial debug info improvements for GDB.
>
> Full release log and downloads: https://github.com/ldc-developers/ldc/releases/tag/v1.13.0-beta1
>
> Thanks to all contributors!

You ‘re quick! Great work.
November 03, 2018
On Friday, 2 November 2018 at 21:04:13 UTC, kinke wrote:
> Glad to announce the first beta for LDC 1.13:

Note how fast Martin produced this beta release after the DMD 2.083 release.

> Thanks to all contributors!

The main contributor by far is you Martin, thank _you_!

-Johan


November 04, 2018
On Fri, Nov 02, 2018 at 09:04:13PM +0000, kinke via Digitalmars-d-announce wrote:
> Glad to announce the first beta for LDC 1.13:
> 
> * Based on D 2.083.0.
> * The Windows packages are now fully self-sufficient, i.e., a Visual
> Studio/C++ Build Tools installation isn't required anymore.
> * Substantial debug info improvements for GDB.
> 
> Full release log and downloads: https://github.com/ldc-developers/ldc/releases/tag/v1.13.0-beta1
> 
> Thanks to all contributors!

Just wanted to say thanks to the LDC team and everyone else who was involved in making it possible for LDC releases to track DMD releases so closely.  I'm quite tempted to switch to LDC as my main compiler instead of DMD git master, because of the better codegen and wider range of arch targets.  Thanks, guys!


T

-- 
Leather is waterproof.  Ever see a cow with an umbrella?
November 04, 2018
On Friday, 2 November 2018 at 21:04:13 UTC, kinke wrote:
> Glad to announce the first beta for LDC 1.13:
>
> * Based on D 2.083.0.
> * The Windows packages are now fully self-sufficient, i.e., a Visual Studio/C++ Build Tools installation isn't required anymore.
> * Substantial debug info improvements for GDB.
>
> Full release log and downloads: https://github.com/ldc-developers/ldc/releases/tag/v1.13.0-beta1
>
> Thanks to all contributors!

I've added native Termux builds for Android, including x86 for the first time.

Cross-compiling to Android/x64 mostly works, but LDC itself segfaults when cross-compiled
and run on Android/x64, likely because it uses a 128-bit real just like AArch64. I'll see if I can get that fixed before the final 1.13 release.
November 05, 2018
On Friday, 2 November 2018 at 21:04:13 UTC, kinke wrote:
> Glad to announce the first beta for LDC 1.13:
>
> * Based on D 2.083.0.
> * The Windows packages are now fully self-sufficient, i.e., a Visual Studio/C++ Build Tools installation isn't required anymore.

Very cool! And very scary too, we'll have to verify the transcendantal precision and memcpy performance :)


November 05, 2018
On Saturday, 3 November 2018 at 16:33:36 UTC, kinke wrote:
>
> I figured it'd be for a lot of Windows users. Why not explicitly express your gratitude with a little 'thank you' then? After all, that little bullet point in the release notes easily took some 40 hours of my spare time, and some appreciation can work wonders to keep motivation up.

Thank you! Haven't yet had a chance to play around with it, but it's one of those little things that just makes everyone's life easier on Windows.
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