February 06, 2012
I've tried multiple times to contact Walter through his websites, but apparently _that's_ a dead end so...

http://i.imgur.com/DzrN6.png

Look at it! The selection pulses! Empire's never looked so good!

There are some rough edges; the save games fail to load, demo isn't working, the text log isn't cleared correctly. But other than that you can happily play a game right through. I can't put the code anywhere because distribution is prohibited, so this is my last ditch effort to contact Walter.


-Bernard.
February 06, 2012
On 2/5/2012 6:44 PM, Bernard Helyer wrote:
> I've tried multiple times to contact Walter through his websites, but apparently
> _that's_ a dead end so...
>
> http://i.imgur.com/DzrN6.png
>
> Look at it! The selection pulses! Empire's never looked so good!
>
> There are some rough edges; the save games fail to load, demo isn't working, the
> text log isn't cleared correctly. But other than that you can happily play a
> game right through. I can't put the code anywhere because distribution is
> prohibited, so this is my last ditch effort to contact Walter.

Here I am. Yes, it does look nice. Sorry, but please don't redistribute it.
February 06, 2012
On Sun, Feb 5, 2012 at 8:44 PM, Bernard Helyer <b.helyer@gmail.com> wrote:
> I've tried multiple times to contact Walter through his websites, but apparently _that's_ a dead end so...
>
> http://i.imgur.com/DzrN6.png
>
> Look at it! The selection pulses! Empire's never looked so good!
>
> There are some rough edges; the save games fail to load, demo isn't working, the text log isn't cleared correctly. But other than that you can happily play a game right through. I can't put the code anywhere because distribution is prohibited, so this is my last ditch effort to contact Walter.
>
>
> -Bernard.

So I presume that you modified the source code slightly to make it work?  Or is it a complete rewrite?
February 06, 2012
On Monday, 6 February 2012 at 04:33:56 UTC, Caligo wrote:
> On Sun, Feb 5, 2012 at 8:44 PM, Bernard Helyer <b.helyer@gmail.com> wrote:
>> I've tried multiple times to contact Walter through his websites, but
>> apparently _that's_ a dead end so...
>>
>> http://i.imgur.com/DzrN6.png
>>
>> Look at it! The selection pulses! Empire's never looked so good!
>>
>> There are some rough edges; the save games fail to load, demo isn't working,
>> the text log isn't cleared correctly. But other than that you can happily
>> play a game right through. I can't put the code anywhere because
>> distribution is prohibited, so this is my last ditch effort to contact
>> Walter.
>>
>>
>> -Bernard.
>
> So I presume that you modified the source code slightly to make it
> work?  Or is it a complete rewrite?

Yeah, it's a port of the D1 code with various things replaced as needed.


February 06, 2012
On Monday, 6 February 2012 at 02:44:40 UTC, Bernard Helyer wrote:
> I've tried multiple times to contact Walter through his websites, but apparently _that's_ a dead end so...
>
> http://i.imgur.com/DzrN6.png
>
> Look at it! The selection pulses! Empire's never looked so good!
>
> There are some rough edges; the save games fail to load, demo isn't working, the text log isn't cleared correctly. But other than that you can happily play a game right through. I can't put the code anywhere because distribution is prohibited, so this is my last ditch effort to contact Walter.
>
>
> -Bernard.

I don't get it all...

The source code is open or you did reverse engineering?
February 06, 2012
Le 06/02/2012 03:44, Bernard Helyer a écrit :
> I've tried multiple times to contact Walter through his websites, but
> apparently _that's_ a dead end so...
>
> http://i.imgur.com/DzrN6.png
>
> Look at it! The selection pulses! Empire's never looked so good!
>
> There are some rough edges; the save games fail to load, demo isn't
> working, the text log isn't cleared correctly. But other than that you
> can happily play a game right through. I can't put the code anywhere
> because distribution is prohibited, so this is my last ditch effort to
> contact Walter.
>
>
> -Bernard.

Congrat !
February 06, 2012
Le 06/02/2012 05:16, Walter Bright a écrit :
> On 2/5/2012 6:44 PM, Bernard Helyer wrote:
>> I've tried multiple times to contact Walter through his websites, but
>> apparently
>> _that's_ a dead end so...
>>
>> http://i.imgur.com/DzrN6.png
>>
>> Look at it! The selection pulses! Empire's never looked so good!
>>
>> There are some rough edges; the save games fail to load, demo isn't
>> working, the
>> text log isn't cleared correctly. But other than that you can happily
>> play a
>> game right through. I can't put the code anywhere because distribution is
>> prohibited, so this is my last ditch effort to contact Walter.
>
> Here I am. Yes, it does look nice. Sorry, but please don't redistribute it.

I don't see the point of it. It is advertisement for D.
February 06, 2012
On 06/02/2012 02:44, Bernard Helyer wrote:
> I've tried multiple times to contact Walter through his websites, but apparently _that's_
> a dead end so...
>
> http://i.imgur.com/DzrN6.png
>
> Look at it! The selection pulses! Empire's never looked so good!

And it has a retro look to it.

But why is the first option just an "A" by itself?

> There are some rough edges; the save games fail to load, demo isn't working, the text log
> isn't cleared correctly.

BTW which version did you start from?  In my version I completely rewrote the text display as what we had was geared towards a character-cell display, which was no good with it using a proportional font.  I think I found that some existing saved games wouldn't load, but there's no problem loading games that were saved with that same version.

> But other than that you can happily play a game right through. I
> can't put the code anywhere because distribution is prohibited, so this is my last ditch
> effort to contact Walter.

The version I've contributed I emailed to Walter and he eventually put it up on the website.  Is there any reason the same can't be done in this instance?

Stewart.
February 06, 2012
On Monday, 6 February 2012 at 12:42:31 UTC, Stewart Gordon wrote:
> On 06/02/2012 02:44, Bernard Helyer wrote:
>> I've tried multiple times to contact Walter through his websites, but apparently _that's_
>> a dead end so...
>>
>> http://i.imgur.com/DzrN6.png
>>
>> Look at it! The selection pulses! Empire's never looked so good!
>
> And it has a retro look to it.
>
> But why is the first option just an "A" by itself?

It pulses. It's just nearly transparent. :P

>
>> There are some rough edges; the save games fail to load, demo isn't working, the text log
>> isn't cleared correctly.
>
> BTW which version did you start from?  In my version I completely rewrote the text display as what we had was geared towards a character-cell display, which was no good with it using a proportional font.  I think I found that some existing saved games wouldn't load, but there's no problem loading games that were saved with that same version.

I started with Walter's original 2.01 D release. The font I'm using is proportional, so I've not a problem there. Your version was also in D1, was it not? I think something subtle may have borked. I'm sure it's fixable if I sit down and fix it, but seeing as it's forbidden to languishing on my hard-drive, I'm not sure I give enough fucks to do that.

>
>> But other than that you can happily play a game right through. I
>> can't put the code anywhere because distribution is prohibited, so this is my last ditch
>> effort to contact Walter.
>
> The version I've contributed I emailed to Walter and he eventually put it up on the website.  Is there any reason the same can't be done in this instance?

Up to Walter, obviously.

February 06, 2012
On Monday, 6 February 2012 at 10:55:22 UTC, Mattbeui wrote:
> The source code is open or you did reverse engineering?

On classicempire.com there's a version for windows written in an old version of D (old enough that it wouldn't even compile with a modern copy of DMD1). I took that code and ported it to D2 and a cross platform engine at the same time.

The source is _available_, however, not open. I can look at it and do the above, but I may not give anyone else my version.


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