Thread overview
IDE - Coedit 2
Feb 12, 2016
Basile Burg
Feb 12, 2016
Taylor Hillegeist
Feb 12, 2016
Basile Burg
Feb 13, 2016
Robert Cope
Feb 13, 2016
extrawurst
Feb 17, 2016
Basile Burg
Feb 17, 2016
Jacob Carlborg
Feb 18, 2016
Andre Kostur
Feb 19, 2016
Basile Burg
February 12, 2016
see https://github.com/BBasile/Coedit/releases/tag/2_gold
February 12, 2016
On Friday, 12 February 2016 at 16:09:36 UTC, Basile Burg wrote:
> see https://github.com/BBasile/Coedit/releases/tag/2_gold

I was just overjoyed to install this and hit "w" ctl+space and see writeln! It takes a bit of effort to get this stuff packaged so well. Great work!
February 12, 2016
On Friday, 12 February 2016 at 16:54:56 UTC, Taylor Hillegeist wrote:
> On Friday, 12 February 2016 at 16:09:36 UTC, Basile Burg wrote:
>> see https://github.com/BBasile/Coedit/releases/tag/2_gold
>
> I was just overjoyed to install this and hit "w" ctl+space and see writeln! It takes a bit of effort to get this stuff packaged so well. Great work!

Thx. We can thank Brian Schott too, what I call the "IDE-level-features" in CE are possible thanks to DCD and libdparse.
February 13, 2016
On Friday, 12 February 2016 at 17:05:39 UTC, Basile Burg wrote:
> On Friday, 12 February 2016 at 16:54:56 UTC, Taylor Hillegeist wrote:
>> On Friday, 12 February 2016 at 16:09:36 UTC, Basile Burg wrote:
>>> see https://github.com/BBasile/Coedit/releases/tag/2_gold
>>
>> I was just overjoyed to install this and hit "w" ctl+space and see writeln! It takes a bit of effort to get this stuff packaged so well. Great work!
>
> Thx. We can thank Brian Schott too, what I call the "IDE-level-features" in CE are possible thanks to DCD and libdparse.

Basile,

I just want to say thank you for releasing this! I've really enjoying using Coedit for doing D development. Thanks for your hard work.

Robert
February 13, 2016
On Friday, 12 February 2016 at 16:09:36 UTC, Basile Burg wrote:
> see https://github.com/BBasile/Coedit/releases/tag/2_gold

Are you planning to support osx too someday ?

--Stephan
February 17, 2016
On Saturday, 13 February 2016 at 08:50:39 UTC, extrawurst wrote:
> On Friday, 12 February 2016 at 16:09:36 UTC, Basile Burg wrote:
>> see https://github.com/BBasile/Coedit/releases/tag/2_gold
>
> Are you planning to support osx too someday ?
>
> --Stephan

The few missing details to compile CE under OSX have been added today. However it has to be build by the user, which might not be easy. I cannot help with this (except for eventual bugfixes).
February 17, 2016
On 2016-02-17 14:18, Basile Burg wrote:

> The few missing details to compile CE under OSX have been added today.
> However it has to be build by the user, which might not be easy. I
> cannot help with this (except for eventual bugfixes).

Can't you use Travis CI to build it if you don't have a Mac yourself?

-- 
/Jacob Carlborg
February 17, 2016
On 2016-02-17 12:19 PM, Jacob Carlborg wrote:
> On 2016-02-17 14:18, Basile Burg wrote:
>
>> The few missing details to compile CE under OSX have been added today.
>> However it has to be build by the user, which might not be easy. I
>> cannot help with this (except for eventual bugfixes).
>
> Can't you use Travis CI to build it if you don't have a Mac yourself?
>

I've been keeping an eye on building Coedit on OSX for a while now, but it blows up on launch.  The top bit of the stacktrace:

0   com.apple.CoreFoundation      	0x954f7234 __CFRunLoopFindMode + 20
1   com.apple.CoreFoundation      	0x955636f9 CFRunLoopTimerSetNextFireDate + 505
2   com.apple.HIToolbox           	0x913b8b62 InstallEventLoopTimerInternal + 706
3   com.apple.HIToolbox           	0x913ca362 InstallEventLoopTimer + 55
4   com.company.coedit            	0x00110276 CARBONINT$_$TCARBONWIDGETSET_$__$$_CREATETIMER$LONGINT$TWSTIMERPROC$$THANDLE + 150 (carbonobject.inc:1570)
5   com.company.coedit            	0x0015a997 CUSTOMTIMER$_$TCUSTOMTIMER_$__$$_UPDATETIMER + 135 (customtimer.pas:129)
6   com.company.coedit            	0x0015aaef CUSTOMTIMER$_$TCUSTOMTIMER_$__$$_SETENABLED$BOOLEAN + 47 (customtimer.pas:192)
7   com.company.coedit            	0x0036d010 CE_WIDGET$_$TCEWIDGET_$__$$_BEGINDELAYEDUPDATE + 64


I'm not sure as to how to proceed from this though... :/

February 19, 2016
On Thursday, 18 February 2016 at 04:52:13 UTC, Andre Kostur wrote:
> On 2016-02-17 12:19 PM, Jacob Carlborg wrote:
>> On 2016-02-17 14:18, Basile Burg wrote:
>>
>>> The few missing details to compile CE under OSX have been added today.
>>> However it has to be build by the user, which might not be easy. I
>>> cannot help with this (except for eventual bugfixes).
>>
>> Can't you use Travis CI to build it if you don't have a Mac yourself?
>>
>
> I've been keeping an eye on building Coedit on OSX for a while now, but it blows up on launch.  The top bit of the stacktrace:
> [...]
> I'm not sure as to how to proceed from this though... :/

I'll try to follow and help here: https://github.com/BBasile/Coedit/issues/16
With the hope it'll succeed this time. You can post the stack trace there.

Travis might be used in the future.