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June 21, 2004 raycasting engine? | ||||
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Hi, did someone already played around to implement a raycasting engine in D?
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Robert M. Münch
Management & IT Freelancer
http://www.robertmuench.de
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June 21, 2004 Re: raycasting engine? | ||||
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Posted in reply to Robert M. Münch | Robert M. Münch wrote:
> Hi, did someone already played around to implement a raycasting engine in D?
>
I think there is a project on dsource.org
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June 21, 2004 Re: raycasting engine? | ||||
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Posted in reply to Stephan Wienczny | I wrote a very slow ray tracer in D. I didn't get around to making an acceleration structure (though it's mostly done, I just dudn't have time or motivation when I was working on it) and it uses BigIntegers and BigRationals to do the computation since I was interested in being very precise it's at http://svn.dsource.org/svn/projects/deliria/turing/ I'll post some details later this week on the forum Stephan Wienczny wrote: > Robert M. Münch wrote: > >> Hi, did someone already played around to implement a raycasting engine in D? >> > I think there is a project on dsource.org |
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