Thread overview
Compiling DMDScript
Aug 11, 2005
eburkitt
Aug 12, 2005
Carlos Santander
Aug 13, 2005
Walter
Oct 16, 2005
Dan
Oct 16, 2005
Dan
August 11, 2005
Not realizing that the library is prebuilt, I attempted to run make -f Win32.mak in the dmdscript directory and got errors. They are (so far) all variations on "xx member toString is not accessible". For example, run "dmd -I.. parse.d" and see "parse.d(715):class dmdscript.parse.Parser member toString is not accessible". I looked at line 715 of parse.d and can't see any reference to any Parser.toString() on it.

Am I missing something? Should the source (DMDScript 1.06) be compilable? My dmd
version is 0.129.

Thanks.

-Evan
August 12, 2005
eburkitt@gmail.com escribió:
> Not realizing that the library is prebuilt, I attempted to run make -f Win32.mak
> in the dmdscript directory and got errors. They are (so far) all variations on
> "xx member toString is not accessible". For example, run "dmd -I.. parse.d" and
> see "parse.d(715):class dmdscript.parse.Parser member toString is not
> accessible". I looked at line 715 of parse.d and can't see any reference to any
> Parser.toString() on it.
> 
> Am I missing something? Should the source (DMDScript 1.06) be compilable? My dmd
> version is 0.129.
> 
> Thanks.
> 
> -Evan

Without checking too much, maybe since DMD 0.129 fixed access modifiers for structs, something might've screwed up. However, I can't find any private members anywhere in DMDScript. I'm not sure what's going on.

-- 
Carlos Santander Bernal
August 13, 2005
Sorry about the build break, I'll fix it in 0.130.


October 16, 2005
Don't mean to pester, but what build is it now?  (iow: when will it compile?)

Next question:  Are you interested in some major contributions to DMDScript + D string library functions?  I want to help out, but I really don't know where in programming world I fit.  I know 27 programming languages and lots of optimization stuff, and I've read the source to both DMDScript and Spidermonkey.

Sometimes I have difficulty staying focused, so I tend to think I'm better off with people who care whether I get something done and giving me positive/negative feedback.

Next question: if I contribute enough, do I get any sort of commission or compensation?  Just curious if this might be a good place for me to help.

Dan (contact info in post header)
October 16, 2005
:p  20 seconds later I stumble upon the changelog and lo and behold, the current build number.  Anyways...