Thread overview
new version
Feb 14, 2006
lemmi
Feb 14, 2006
lemmi
Feb 14, 2006
Byron
Feb 20, 2006
lemmi
Feb 22, 2006
Byron Smith
February 14, 2006
nice game, shortly i found this site.

i'd like to programm an ai for this game:
* better behaviour and more comfortable tasks for the units.
* tournament against different computer players

i am a java programmer and i would use java. the new version would have a better gui and i am thinking of making the units more flexible. but the idea behind the game will be the same.

are there any interests out there?
who would like to play this game?
who would like to discuss the requirements?
who would like to help (algorithms for map generating, graphics, ...)?

i am thinking of an open source project and i would do it in java.


February 14, 2006
that is not my email address, please post to the group


February 14, 2006
In article <dsso03$1lm8$1@digitaldaemon.com>, lemmi says...
>
>i am thinking of an open source project and i would do it in java.
>

Just out of curiosity, not trying to start a flame war, but why Java? Why not NET? Or will Java suit your purposes better?

Byron
cur underscore t at yahoo dot com
February 20, 2006
>Just out of curiosity, not trying to start a flame war, but why Java? Why not NET? Or will Java suit your purposes better?

i am a java developer.

on the other hand, the program would not run only on windows.

further, java is more mature


February 22, 2006
lemmi wrote:
>> Just out of curiosity, not trying to start a flame war, but why Java? Why not NET? Or will Java suit your purposes better?
> 
> i am a java developer.
> 
> on the other hand, the program would not run only on windows.
> 
> further, java is more mature

Can't argue with #1 and #3. However, .NET is no longer strictly for Windows. Novell's Mono project is progressing nicely (not complete yet, though). http://www.go-mono.com/

There's a lot of truth to the saying, however, of "go with what you know."