February 13, 2007 The new import expression | ||||
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Attachments: | Hi! I started experimenting with the new import feature in 1.005. I thought to test if I could get a simple compile time resource loading scheme going for a small game, but I'm getting access violations when using the data block returned by the import. I'll attach the module I wrote to test this. It uses derelict for SDL. The access violation happens on the line containing the call to IMG_Load_RW. Am I doing it wrong or does SDL have a problem with this? Or is this something that's not even supposted to work yet? Thanks, Olli |
February 13, 2007 Re: The new import expression | ||||
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Posted in reply to Olli Aalto | Disregard what I wrote. I'm obviously too tired. O. |
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