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October 26, 2007 why do you like D? | ||||
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ok, I am risking of being lame - but I simply had to share this with someone.. here is a small list (not tied to the language itself): - every single source code project I have downloaded (or through SVN co) compiled from the first try! (this is what motivated me to post this er.. post).. I know it may sound lame - but this is "big" to me, used to C and C++.. compiling everything from source (including libs), managing linking etc.. everything just worked - bud :) so simple, so powerfull .. haven't tried dsss yet though. I'm compiling everything through CLI - DFL - do I need to say anything on this gem? Entice for forms design is also awesome - simple, elegant, works! - Derelict - this library actually motivated me through examples to try D I code through UEdit32 and compile everything by hand with bud - it just works! My code is an order of magnitude simpler than in C and speed of execution is on par - compile time.. wow there is probably more stuff I forgot to write.. but in general, what I think D lacks for broader adoption is one major application or "style" of applications which would bring wider exposition. |
October 26, 2007 Re: why do you like D? | ||||
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Posted in reply to dominik | dominik wrote: > ok, I am risking of being lame - but I simply had to share this with someone.. here is a small list (not tied to the language itself): > > - every single source code project I have downloaded (or through SVN co) compiled from the first try! (this is what motivated me to post this er.. post).. I know it may sound lame - but this is "big" to me, used to C and C++.. compiling everything from source (including libs), managing linking etc.. everything just worked I think you where just very lucky. I agree though, if D wasn't a moving target, there are less parameters to configure which makes it much easier to get up and running. [Snip] > > I code through UEdit32 and compile everything by hand with bud - it just works! My code is an order of magnitude simpler than in C and speed of execution is on par - compile time.. wow > > there is probably more stuff I forgot to write.. but in general, what I think D lacks for broader adoption is one major application or "style" of applications which would bring wider exposition. > Agreed it needs a foothold somewhere. |
October 26, 2007 Re: why do you like D? | ||||
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Posted in reply to dominik | dominik Wrote:
> I code through UEdit32 and compile everything by hand with bud - it just works! My code is an order of magnitude simpler than in C and speed of execution is on par - compile time.. wow
Mind posting your UltraEdit language file (for syntax highlighting, etc.)? I was going to make one, but still haven't got around to it, and don't know how hard it will be (esp. with nested comments and heredoc string literals).
Thanks!
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October 26, 2007 Re: why do you like D? | ||||
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Posted in reply to Robert Fraser | "Robert Fraser" <fraserofthenight@gmail.com> wrote in message news:fftgmt$g6h$1@digitalmars.com... > Mind posting your UltraEdit language file (for syntax highlighting, etc.)? I was going to make one, but still haven't got around to it, and don't know how hard it will be (esp. with nested comments and heredoc string literals). Actually I only copied C++ keyword file to D keyword file. My color scheme works for me (for a long long long time) - that's the primary reason why I'm using UltraEdit... second reason would be full screen option :) you can see how it looks like: http://www.flickr.com/photo_zoom.gne?id=1765164604&size=o |
October 26, 2007 Re: why do you like D? | ||||
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Posted in reply to dominik | Maybe you find this interesting http://www.prowiki.org/wiki4d/wiki.cgi?EditorSupport/UltraEdit |
October 26, 2007 Re: why do you like D? | ||||
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Posted in reply to Frank Benoit | "Frank Benoit" <keinfarbton@googlemail.com> wrote in message news:fftm7u$qtk$1@digitalmars.com... > Maybe you find this interesting http://www.prowiki.org/wiki4d/wiki.cgi?EditorSupport/UltraEdit alright! thanks, I've copied it in - works great :) |
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