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January 03, 2018 Can I use D with the Microsoft universal windows platform? | ||||
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Hi Are there any use cases or libraries for using D in Microsoft's universal windows platform environment? It would be nice to have XBOX Apps build on D ;-) Regards Ozan |
January 03, 2018 Re: Can I use D with the Microsoft universal windows platform? | ||||
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Posted in reply to Ozan | On Wednesday, 3 January 2018 at 18:33:27 UTC, Ozan wrote: > Hi > Are there any use cases or libraries for using D in Microsoft's universal windows platform environment? It would be nice to have XBOX Apps build on D ;-) > > Regards Ozan Ethan Watson gave a talk about D and they launched their game on the Windows Universal Platform. https://www.youtube.com/watch?v=2B0-jukh4TU&list=PLPiUzTmWuo5OmRkdAgpDRUbPyFlrXGVBL&index=15 |
January 05, 2018 Re: Can I use D with the Microsoft universal windows platform? | ||||
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Posted in reply to Ozan | On Wednesday, 3 January 2018 at 18:33:27 UTC, Ozan wrote: > Hi > Are there any use cases or libraries for using D in Microsoft's universal windows platform environment? It would be nice to have XBOX Apps build on D ;-) > > Regards Ozan I made a half functioning winrt wrapper once but eventually I couldn't get it to work anymore because of some inheritance mess with COM and it not being documented. I got a basic D GUI app to work with it if it uses XAML and it worked on hololens. https://github.com/WebFreak001/dwinrt |
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