Thread overview
Setup help?
Feb 06, 2019
Charles
Feb 07, 2019
evilrat
Feb 07, 2019
Charles
February 06, 2019
Does anyone know of a video that shows setting up vscode (or another editor with debugging support)? I always feel like I miss a step when I decide to try D out again, and it never ends well.

I don't use C++, and I do use Windows, which has me wondering if I'm just missing some normal/exepcted configuration.

My most recent attempt I tried to get Native Debug to make VS Code debugging stop on the first line. Instead, it just runs the program, and exits.

Debug console output:

    No symbol table is loaded.  Use the "file" command.
    Running executable
    [New Thread 10256.0x23d8]
    [New Thread 10256.0x2d30]
    [New Thread 10256.0xebc]
    [New Thread 10256.0x19f4]
    Edit source/app.d to start your project.
    [Thread 10256.0xebc exited with code 0]
    [Thread 10256.0x2d30 exited with code 0]
    [Thread 10256.0x19f4 exited with code 0]

Thanks
February 07, 2019
On Wednesday, 6 February 2019 at 23:59:07 UTC, Charles wrote:
>
> I don't use C++, and I do use Windows, which has me wondering if I'm just missing some normal/exepcted configuration.
>
> My most recent attempt I tried to get Native Debug to make VS Code debugging stop on the first line. Instead, it just runs the program, and exits.
>

"Native Debug" is for GDB and looks like it doesn't even works on Windows. But even on Linux I found that C++ tools are much nicer.

You need C++ tools from Microsoft to debug D code, don't mind the name, its debugger works for any (compatible formats) native code.

Then add C++ Windows debug configuration and set your paths. Done. You can debug now. (Though it is possible that it will require Visual Studio Build Tools installation)

Of course this will not work for default DMD builds because it is using ancient object files format that is not compatible with VS debugger engine, so using DMD you need to build with -m32mscoff (dub --arch=x86_mscoff) or -m64 (dub --arch=x86_64) flags.
February 07, 2019
On Thursday, 7 February 2019 at 02:55:15 UTC, evilrat wrote:
> You need C++ tools from Microsoft to debug D code, don't mind the name, its debugger works for any (compatible formats) native code.
>
> Then add C++ Windows debug configuration and set your paths. Done. You can debug now. (Though it is possible that it will require Visual Studio Build Tools installation)
>
> Of course this will not work for default DMD builds because it is using ancient object files format that is not compatible with VS debugger engine, so using DMD you need to build with -m32mscoff (dub --arch=x86_mscoff) or -m64 (dub --arch=x86_64) flags.

Thanks, I'll give it a shot.