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Is this a violation of const?
Jul 29, 2022
Andrey Zherikov
Jul 29, 2022
H. S. Teoh
Jul 29, 2022
Andrey Zherikov
Jul 30, 2022
Timon Gehr
Jul 30, 2022
Salih Dincer
Jul 30, 2022
Timon Gehr
Jul 29, 2022
Salih Dincer
Jul 29, 2022
Salih Dincer
Jul 30, 2022
ag0aep6g
Jul 30, 2022
Salih Dincer
Jul 30, 2022
ag0aep6g
Jul 30, 2022
Salih Dincer
July 29, 2022

In the example below func changes its const* argument. Does this violates D's constness?

import std;

struct S
{
    string s;

    void delegate(string s) update;
}

void func(const S* s)
{
    writeln(*s);
    s.update("func");
    writeln(*s);
}

void main()
{
    auto s = S("test");
    s.update = (_) { s.s = _; };

    writeln(s);
    func(&s);
    writeln(s);
}

The output is:

S("test", void delegate(string))
const(S)("test", void delegate(string))
const(S)("func", void delegate(string))
S("func", void delegate(string))
July 29, 2022
On Fri, Jul 29, 2022 at 09:56:20PM +0000, Andrey Zherikov via Digitalmars-d-learn wrote:
> In the example below `func` changes its `const*` argument. Does this violates D's constness?
> 
> ```d
> import std;
> 
> struct S
> {
>     string s;
> 
>     void delegate(string s) update;
> }
> 
> void func(const S* s)
> {
>     writeln(*s);
>     s.update("func");
>     writeln(*s);
> }
> 
> void main()
> {
>     auto s = S("test");
>     s.update = (_) { s.s = _; };
> 
>     writeln(s);
>     func(&s);
>     writeln(s);
> }
> ```
> 
> The output is:
> ```
> S("test", void delegate(string))
> const(S)("test", void delegate(string))
> const(S)("func", void delegate(string))
> S("func", void delegate(string))
> ```

At first I thought this was a bug in the const system, but upon closer inspection, this is expected behaviour. The reason is, `const` guarantees no changes *only on the part of the recipient* of the `const` reference; it does not guarantee that somebody else doesn't have a mutable reference to the same data.  For the latter, you want immutable instead of const.

So in this case, func receives a const reference to S, so it cannot modify S. However, the delegate created by main() *can* modify the data, because it holds a mutable reference to it. So when func invokes the delegate, the delegate modifies the data thru its mutable reference.

Had func been declared with an immutable parameter, it would have been a different story, because you cannot pass a mutable argument to an immutable parameter, so compilation would fail. Either s was declared mutable and the delegate can modify it, but you wouldn't be able to pass it to func(), or s was declared immutable and you can pass it to func(), but the delegate creation would fail because it cannot modify immutable.

In a nutshell, `const` means "I cannot modify the data", whereas `immutable` means "nobody can modify the data". Apparently small difference, but actually very important.


T

-- 
Error: Keyboard not attached. Press F1 to continue. -- Yoon Ha Lee, CONLANG
July 29, 2022
On Friday, 29 July 2022 at 22:16:26 UTC, H. S. Teoh wrote:

This totally makes sense. Thanks for explanation!
July 29, 2022

On Friday, 29 July 2022 at 21:56:20 UTC, Andrey Zherikov wrote:

>

In the example below func changes its const* argument. Does this violates D's constness?

It's smart to use delegate, but immutable doesn't necessarily mean const. So if we use const char:

struct S
{
    char s;

    void delegate(char s) update;
}

void func(const S* s)
{
    writeln(*s);
    s.update('D');
    writeln(*s);
}

import std.stdio;

void main()
{
    auto s = S('C');
    s.update = (_) { s.s = _; };

    writeln(s);
    func(&s);
    writeln(s);
} /* Prints:
S('C', void delegate(char))
const(S)('C', const(void delegate(char)))
const(S)('D', const(void delegate(char)))
S('D', void delegate(char))
*/

SDB@79

July 29, 2022

On Friday, 29 July 2022 at 23:15:14 UTC, Salih Dincer wrote:

>

It's smart to use delegate, but immutable doesn't necessarily mean const. So if we use const char:

struct S
{
    char s;

    void delegate(char s) update;
}

Pardon 😀

I forgot the assert test, also writing const in front of char...

Won't compile now:

struct S
{
    const char s;

    void delegate(const char s) update;
}

SDB@79

July 30, 2022
On 29.07.22 23:56, Andrey Zherikov wrote:
> In the example below `func` changes its `const*` argument. Does this violates D's constness?

Yes. Here's a modified example to show that you can also violate `immutable` this way:

struct S
{
    string s;
    void delegate(string s) @safe update;
}

S* makeS() pure @safe
{
    auto s = new S("test");
    s.update = (_) { s.s = _; };
    return s;
}

void main() @safe
{
    immutable S* s = makeS();
    assert(s.s == "test"); /* passes */
    s.update("func");
    auto ss = s.s;
    assert(ss == "test"); /* fails; immutable data has changed */
}
July 30, 2022

On Saturday, 30 July 2022 at 06:04:16 UTC, ag0aep6g wrote:

>

Yes. Here's a modified example to show that you can also violate immutable this way:

It's possible to do this because it's immutable. You don't need an extra update() function anyway.

void main()
{
    auto s = S("test A");
    s.update = (_) { s.s = _; };

    s.update("test B");
    assert(s.s == "test B");

    s.s = "test C";
    assert(s.s == "test C");
} // No compile error...

SDB@79

July 30, 2022
On 7/30/22 00:16, H. S. Teoh wrote:
> On Fri, Jul 29, 2022 at 09:56:20PM +0000, Andrey Zherikov via Digitalmars-d-learn wrote:
>> In the example below `func` changes its `const*` argument. Does this
>> violates D's constness?
>>
>> ```d
>> import std;
>>
>> struct S
>> {
>>      string s;
>>
>>      void delegate(string s) update;
>> }
>>
>> void func(const S* s)
>> {
>>      writeln(*s);
>>      s.update("func");
>>      writeln(*s);
>> }
>>
>> void main()
>> {
>>      auto s = S("test");
>>      s.update = (_) { s.s = _; };
>>
>>      writeln(s);
>>      func(&s);
>>      writeln(s);
>> }
>> ```
>>
>> The output is:
>> ```
>> S("test", void delegate(string))
>> const(S)("test", void delegate(string))
>> const(S)("func", void delegate(string))
>> S("func", void delegate(string))
>> ```
> 
> At first I thought this was a bug in the const system,

It very much is. https://issues.dlang.org/show_bug.cgi?id=9149
(Note that the fix proposed in the first post is not right, it's the call that should be disallowed.)

> but upon closer
> inspection, this is expected behaviour. The reason is, `const`
> guarantees no changes *only on the part of the recipient* of the `const`
> reference;

The delegate _is_ the recipient of the delegate call. The code is calling a mutable method on a `const` receiver.

> it does not guarantee that somebody else doesn't have a
> mutable reference to the same data.  For the latter, you want immutable
> instead of const.
> 
> So in this case, func receives a const reference to S, so it cannot
> modify S. However, the delegate created by main() *can* modify the data,

This delegate is not accessible in `func`, only a `const` version.

> because it holds a mutable reference to it. So when func invokes the
> delegate, the delegate modifies the data thru its mutable reference.
> ...

`const` is supposed to be transitive, you can't have a `const` delegate that modifies data through 'its mutable reference'.

> Had func been declared with an immutable parameter, it would have been a
> different story, because you cannot pass a mutable argument to an
> immutable parameter, so compilation would fail. Either s was declared
> mutable and the delegate can modify it, but you wouldn't be able to pass
> it to func(), or s was declared immutable and you can pass it to func(),
> but the delegate creation would fail because it cannot modify immutable.
> 
> In a nutshell, `const` means "I cannot modify the data", whereas
> `immutable` means "nobody can modify the data". Apparently small
> difference, but actually very important.
> 
> 
> T
> 

This is a case of "I am modifying the data anyway, even though am `const`." Delegate contexts are not exempt from type checking. A `const` existential type is still `const`.

What the code is doing is basically the same as this:

```d
import std;

struct Updater{
    string *context;
    void opCall(string s){ *context=s; }
}

struct S{
    string s;
    Updater update;
}

void func(const S* s){
    writeln(*s);
    s.update("func");
    writeln(*s);
}

void main(){
    auto s = S("test");
    s.update = Updater(&s.s);

    writeln(s);
    func(&s);
    writeln(s);
}
```

It's a `const` hole, plain and simple.
July 30, 2022
On 30.07.22 09:15, Salih Dincer wrote:
> It's possible to do this because it's immutable.  You don't need an extra update() function anyway.
> 
> ```d
> void main()
> {
>      auto s = S("test A");
>      s.update = (_) { s.s = _; };
> 
>      s.update("test B");
>      assert(s.s == "test B");
> 
>      s.s = "test C";
>      assert(s.s == "test C");
> } // No compile error...
> ```

You're not making sense. Your `s` is mutable, not immutable.
July 30, 2022

On Saturday, 30 July 2022 at 10:02:50 UTC, Timon Gehr wrote:

>

It's a const hole, plain and simple.

This code, which consists of 26 lines, does not compile in DMD 2.087. I am getting this error:

>

constHole.d(15): Error: mutable method source.Updater.opCall is not callable using a const object
constHole.d(15): Consider adding const or inout to source.Updater.opCall
constHole.d(21): Error: function source.Updater.opCall(string s) is not callable using argument types (string*)
constHole.d(21): cannot pass argument &s.s of type string* to parameter string s

SDB@79

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