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getting rid of immutable (or const)
Sep 05, 2019
berni
Sep 05, 2019
Daniel Kozak
Sep 05, 2019
Andrew Edwards
Sep 05, 2019
berni
Sep 05, 2019
berni
Sep 05, 2019
berni
Sep 05, 2019
Simen Kjærås
Sep 05, 2019
berni
Sep 05, 2019
drug
Sep 05, 2019
berni
Sep 05, 2019
drug
Sep 05, 2019
berni
Sep 05, 2019
drug
Sep 05, 2019
berni
Sep 05, 2019
drug
Sep 05, 2019
Ali Çehreli
Sep 05, 2019
berni
Sep 05, 2019
ag0aep6g
Sep 06, 2019
berni
Sep 05, 2019
Ali Çehreli
Sep 06, 2019
berni
Sep 06, 2019
Kagamin
Sep 06, 2019
berni
September 05, 2019
I still struggle with the concept of immutable and const:

> import std.stdio;
> 
> void main()
> {
>     auto p = Point(3);
>     auto q = p.x;
>     writeln(typeof(q).stringof);
> }
> 
> struct Point
> {
>     @property immutable long x;
> }

The type of q is immutable(long). But I need a mutable q. I found two ways:

a) long q = p.x;
b) auto q = cast(long)p.x;

Either way I've to specify the type "long" which I dislike (here it's not a real burdon, but with more complicated types it might be). Is there a way, to make q mutable without having to write the type explicitly?
September 05, 2019
On Thu, Sep 5, 2019 at 9:55 AM berni via Digitalmars-d-learn <digitalmars-d-learn@puremagic.com> wrote:
>
> I still struggle with the concept of immutable and const:
>
> > import std.stdio;
> >
> > void main()
> > {
> >     auto p = Point(3);
> >     auto q = p.x;
> >     writeln(typeof(q).stringof);
> > }
> >
> > struct Point
> > {
> >     @property immutable long x;
> > }
>
> The type of q is immutable(long). But I need a mutable q. I found
> two ways:
>
> a) long q = p.x;
> b) auto q = cast(long)p.x;
>
> Either way I've to specify the type "long" which I dislike (here it's not a real burdon, but with more complicated types it might be). Is there a way, to make q mutable without having to write the type explicitly?

in this case you can just use:

auto q = cast()p.x;
September 05, 2019
On Thursday, 5 September 2019 at 08:16:08 UTC, Daniel Kozak wrote:
> On Thu, Sep 5, 2019 at 9:55 AM berni via Digitalmars-d-learn <digitalmars-d-learn@puremagic.com> wrote:
>>
>> I still struggle with the concept of immutable and const:
>>
>> > import std.stdio;
>> >
>> > void main()
>> > {
>> >     auto p = Point(3);
>> >     auto q = p.x;
>> >     writeln(typeof(q).stringof);
>> > }
>> >
>> > struct Point
>> > {
>> >     @property immutable long x;
>> > }
>>
>> The type of q is immutable(long). But I need a mutable q. I found
>> two ways:
>>
>> a) long q = p.x;
>> b) auto q = cast(long)p.x;
>>
>> Either way I've to specify the type "long" which I dislike (here it's not a real burdon, but with more complicated types it might be). Is there a way, to make q mutable without having to write the type explicitly?
>
> in this case you can just use:
>
> auto q = cast()p.x;

or:

auto q = p.x + 0;
September 05, 2019
On Thursday, 5 September 2019 at 08:16:08 UTC, Daniel Kozak wrote:
> in this case you can just use:
>
> auto q = cast()p.x;

Ahh, great! :-)

But that directly gets me to the next question:

> import std.stdio;
> 
> void main()
> {
>     Point[] q = [Point(1),Point(3),Point(2)];
> 
>     import std.algorithm.searching: minElement;
>     writeln(q.minElement!(a=>a.x).x);
> }
> 
> struct Point
> {
>    @property immutable long x;
> }

This doesn't compile:

> /usr/include/dmd/phobos/std/algorithm/searching.d(1365): Error: cannot modify struct extremeElement Point with immutable members
> /usr/include/dmd/phobos/std/algorithm/searching.d(1307): Error: template instance `test.main.extremum!(__lambda1, "a < b", Point[], Point)` error instantiating
> /usr/include/dmd/phobos/std/algorithm/searching.d(3445):        instantiated from here: extremum!(__lambda1, "a < b", Point[])
> test.d(8):        instantiated from here: minElement!((a) => a.x, Point[])

Any idea, how to get around this?
September 05, 2019
On Thursday, 5 September 2019 at 08:44:35 UTC, berni wrote:
> This doesn't compile:
>
> [...]
>
> Any idea, how to get around this?

Found the answer myself: q.map!(a=>a.x).minElement; :-)


September 05, 2019
On Thursday, 5 September 2019 at 08:56:42 UTC, berni wrote:
> [..]

And one more question:

> import std.algorithm: reverse;
> writeln(q.reverse);

Here the compiler complains with:

> test.d(8): Error: template std.algorithm.mutation.reverse cannot deduce function from argument types !()(Point[]), candidates are:
> /usr/include/dmd/phobos/std/algorithm/mutation.d(2483):        std.algorithm.mutation.reverse(Range)(Range r) if (isBidirectionalRange!Range && (hasSwappableElements!Range || hasAssignableElements!Range && hasLength!Range && isRandomAccessRange!Range || isNarrowString!Range && isAssignable!(ElementType!Range)))

I allready tried to use q.dup.reverse but that didn't work either.

How to get this working? (I hope I don't annoy you by asking that much questions, but I've got the feeling, that I've got only two choices: To shy away from using immutable (like I did in the last three years) or ask a lot of questions in the hope of understanding what's going on...
September 05, 2019
On Thursday, 5 September 2019 at 09:07:30 UTC, berni wrote:
>> import std.algorithm: reverse;
>> writeln(q.reverse);
>
> How to get this working? (I hope I don't annoy you by asking that much questions, but I've got the feeling, that I've got only two choices: To shy away from using immutable (like I did in the last three years) or ask a lot of questions in the hope of understanding what's going on...

https://dlang.org/library/std/range/retro.html

Difference is, retro lazily iterates in reverse order, while reverse eagerly reverses in-place.

Don't worry about asking questions - it's a good way to learn, and we like helping. :) Immutable is not very well supported everywhere in the library, sadly. It seems an important building block would be something like Reassignable!T, which would hold a struct with immutable members, and still be reassignable with different values.

--
  Simen
September 05, 2019
On Thursday, 5 September 2019 at 10:47:56 UTC, Simen Kjærås wrote:
> https://dlang.org/library/std/range/retro.html

Yeah, that worked. Thanks. :-)

> Don't worry about asking questions

OK. Then here's the next one:

> Point[long] q;
>
> q[1] = Point(3);

Leads to:

>test.d(7): Error: cannot modify struct q[1L] Point with immutable members


September 05, 2019
05.09.2019 14:17, berni пишет:
>> Point[long] q;
>>
>> q[1] = Point(3);
> 
> Leads to:
> 
>> test.d(7): Error: cannot modify struct q[1L] Point with immutable members
> 
> 
But why do you try to modify immutable data? What is your point? Could you describe you use case?
September 05, 2019
On Thursday, 5 September 2019 at 11:22:15 UTC, drug wrote:
> 05.09.2019 14:17, berni пишет:
>>> Point[long] q;
>>>
>>> q[1] = Point(3);
>> 
>> Leads to:
>> 
>>> test.d(7): Error: cannot modify struct q[1L] Point with immutable members
>> 
>> 
> But why do you try to modify immutable data? What is your point? Could you describe you use case?

That's probably, what I don't understand. I've got a Point, which should not be modified. I put it in a container (q) and later I get it out there again. It should still be the same Point as before. I modify the container, not the Point, don't I?
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