Thread overview
D mentioned in GameDev article "What Language Do I Use?"
Aug 01, 2013
Idan Arye
Aug 01, 2013
Walter Bright
Aug 01, 2013
H. S. Teoh
Aug 02, 2013
Mike Parker
Aug 02, 2013
Nick Sabalausky
Aug 04, 2013
Michael Tanczos
Aug 04, 2013
Walter Bright
Aug 02, 2013
Nick Sabalausky
August 01, 2013
http://www.gamedev.net/page/resources/_/technical/general-programming/what-language-do-i-use-r3318
August 01, 2013
On 8/1/2013 11:58 AM, Idan Arye wrote:
> http://www.gamedev.net/page/resources/_/technical/general-programming/what-language-do-i-use-r3318
>

Thanks for posting this. They do say nice things about us!
August 01, 2013
On 8/1/13 12:08 PM, Walter Bright wrote:
> On 8/1/2013 11:58 AM, Idan Arye wrote:
>> http://www.gamedev.net/page/resources/_/technical/general-programming/what-language-do-i-use-r3318
>>
>>
>
> Thanks for posting this. They do say nice things about us!

http://www.reddit.com/r/programming/comments/1jik2m/gamedev_what_language_do_i_use/

Andrei
August 01, 2013
On Thu, Aug 01, 2013 at 12:08:08PM -0700, Walter Bright wrote:
> On 8/1/2013 11:58 AM, Idan Arye wrote:
> >http://www.gamedev.net/page/resources/_/technical/general-programming/what-language-do-i-use-r3318
> >
> 
> Thanks for posting this. They do say nice things about us!

Only as a footnote, though. Our battle for traction is still an uphill battle. :-/


T

-- 
When solving a problem, take care that you do not become part of the problem.
August 02, 2013
On Thursday, 1 August 2013 at 21:46:17 UTC, H. S. Teoh wrote:

> Only as a footnote, though. Our battle for traction is still an uphill
> battle. :-/

To be fair, D didn't exist when the article was first written and was hardly ever mentioned on gamedev.net when the article was updated in 2008. I'm guessing that the footnote about D was added by Drew Sikora, the guy who manages the article/blog system there. I don't think he knows enough about it to be more detailed and was being conservative in writing about what he does know and perceive.

I've been a member of that site since October of '99. There was a time when any language that was not C or C++ was flamed to hell every time it was mentioned. Java usually received the brunt of it. A few years back when I mentioned D in a post, a moderator went from flaming the language to insulting my intelligence and competence for even mentioning it. These days, that sort of thing doesn't happen anymore and is quickly squashed when it does. So given that history at that site, I see a lot more positive in this blurb being inserted into an article by a staff member. D is definitely gaining traction there.
August 02, 2013
On Thu, 01 Aug 2013 20:58:53 +0200
"Idan Arye" <GenericNPC@gmail.com> wrote:

> http://www.gamedev.net/page/resources/_/technical/general-programming/what-language-do-i-use-r3318

Neat!

But my favorite lines are in the JavaScript section:

"But JavaScript is useful for more than just web annoyances. It's becoming a popular language for writing all of those interesting and mostly-useless widgets that are sticking on desktops everywhere."

I lol'ed.

August 02, 2013
On Fri, 02 Aug 2013 03:27:22 +0200
"Mike Parker" <aldacron@gmail.com> wrote:
> 
> I've been a member of that site since October of '99. There was a time when any language that was not C or C++ was flamed to hell every time it was mentioned. Java usually received the brunt of it. A few years back when I mentioned D in a post, a moderator went from flaming the language to insulting my intelligence and competence for even mentioning it. These days, that sort of thing doesn't happen anymore and is quickly squashed when it does. So given that history at that site, I see a lot more positive in this blurb being inserted into an article by a staff member. D is definitely gaining traction there.

Yea, I've seen at least one moderator there who tended to be a bit
of an ass (not necessarily D related), but that was several years ago.
Glad it's improved.

August 04, 2013
On Friday, 2 August 2013 at 02:26:27 UTC, Nick Sabalausky wrote:
> On Fri, 02 Aug 2013 03:27:22 +0200
> "Mike Parker" <aldacron@gmail.com> wrote:
>> 
>
> Yea, I've seen at least one moderator there who tended to be a bit
> of an ass (not necessarily D related), but that was several years ago.
> Glad it's improved.

Michael Tanczos here, one of the co-owners of Gamedev.net.. I
just want to reiterate one of the things that Drew mentioned.  If
the D community wants to write more game development oriented
articles to show off the language we are certainly happy to
publish them on your behalf.

Sorry about the moderators btw.. sometimes ego gets in the way of
good manners.  I would agree though that the prevailing attitude
is that there are so many tools these days to get the job done
that it's hard to be pinned down to just one specific thing.

In any case, we are certainly an open forum for game development
information so all it will take is a few brave souls to step up
to the plate and share more info on D.

Here's the article posting link:
http://www.gamedev.net/page/resources/_/gdnethelp/how-to-publish-on-gamedevnet-r2927
August 04, 2013
On 8/4/2013 11:52 AM, Michael Tanczos wrote:
> Michael Tanczos here, one of the co-owners of Gamedev.net.. I
> just want to reiterate one of the things that Drew mentioned.  If
> the D community wants to write more game development oriented
> articles to show off the language we are certainly happy to
> publish them on your behalf.
>
> Sorry about the moderators btw.. sometimes ego gets in the way of
> good manners.  I would agree though that the prevailing attitude
> is that there are so many tools these days to get the job done
> that it's hard to be pinned down to just one specific thing.
>
> In any case, we are certainly an open forum for game development
> information so all it will take is a few brave souls to step up
> to the plate and share more info on D.
>
> Here's the article posting link:
> http://www.gamedev.net/page/resources/_/gdnethelp/how-to-publish-on-gamedevnet-r2927

Thanks for stopping by. We do have some game developers who are using D.