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February 08, 2019 [Issue 19662] x86_64: Different code output when compiling with inline/boundscheck on/off | ||||
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https://issues.dlang.org/show_bug.cgi?id=19662 hsteoh@quickfur.ath.cx changed: What |Removed |Added ---------------------------------------------------------------------------- Keywords| |wrong-code CC| |hsteoh@quickfur.ath.cx -- |
February 08, 2019 [Issue 19662] x86_64: Different code output when compiling with inline/boundscheck on/off | ||||
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https://issues.dlang.org/show_bug.cgi?id=19662 --- Comment #1 from skocznymr@gmail.com --- Further reduced version: import std.stdio; import std.math; class ObjHolder { Quaternion rotation; Object[int] objs; } struct Quaternion { float x, y, z, w; static Quaternion fromEulerAngles() { Quaternion q; float sr = sin(1.0f); q.w = sr; q.x = sr; q.y = sr; return q; } } void main() { ObjHolder oh = new ObjHolder; Object o = new Object; oh.objs[0] = o; writeln(oh.objs[0]); oh.rotation = Quaternion.fromEulerAngles(); } good output should be "Object.Object" bad output is "null" -- |
August 29, 2020 [Issue 19662] x86_64: Different code output when compiling with inline/boundscheck on/off | ||||
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https://issues.dlang.org/show_bug.cgi?id=19662 Walter Bright <bugzilla@digitalmars.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Keywords| |backend CC| |bugzilla@digitalmars.com -- |
September 07, 2020 [Issue 19662] x86_64: Different code output when compiling with inline/boundscheck on/off | ||||
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https://issues.dlang.org/show_bug.cgi?id=19662 Walter Bright <bugzilla@digitalmars.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution|--- |WORKSFORME --- Comment #2 from Walter Bright <bugzilla@digitalmars.com> --- Tested HEAD on Linux64 and Windows64. Works for me. -- |
September 07, 2020 [Issue 19662] x86_64: Different code output when compiling with inline/boundscheck on/off | ||||
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https://issues.dlang.org/show_bug.cgi?id=19662 Seb <greeenify@gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |greeenify@gmail.com --- Comment #3 from Seb <greeenify@gmail.com> --- Let's still add it to the testsuite: https://github.com/dlang/dmd/pull/11702 -- |
September 08, 2020 [Issue 19662] x86_64: Different code output when compiling with inline/boundscheck on/off | ||||
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https://issues.dlang.org/show_bug.cgi?id=19662 moonlightsentinel@disroot.org changed: What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |REOPENED CC| |moonlightsentinel@disroot.o | |rg Resolution|WORKSFORME |--- --- Comment #4 from moonlightsentinel@disroot.org --- The test still fails on current master (e6a018e22e3040ef0051ab8fe42dc15e1df92019). Slightly modified test without Phobos and manual output verification: ========================================================= import core.math : sin; class ObjHolder { Quaternion rotation; Object[int] objs; } struct Quaternion { float x, y, z, w; static Quaternion fromEulerAngles() { Quaternion q; float sr = sin(1.0f); q.w = sr; q.x = sr; q.y = sr; return q; } } ObjHolder create() { ObjHolder oh = new ObjHolder; Object o = new Object; oh.objs[0] = o; oh.rotation = Quaternion.fromEulerAngles(); return oh; } void main() { ObjHolder oh = create(); if (!oh.objs[0]) assert(false); } =========================================================== > .\generated\windows\debug\64\dmd.exe -m64 -O -release -inline app.d > .\app.exe > echo $LASTEXITCODE -1073741795 -- |
November 10, 2020 [Issue 19662] x86_64: Different code output when compiling with inline/boundscheck on/off | ||||
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https://issues.dlang.org/show_bug.cgi?id=19662 Dlang Bot <dlang-bot@dlang.rocks> changed: What |Removed |Added ---------------------------------------------------------------------------- Keywords| |pull --- Comment #5 from Dlang Bot <dlang-bot@dlang.rocks> --- @WalterBright created dlang/dmd pull request #11944 "fix Issue 19662 - x86_64: Different code output when compiling with i…" fixing this issue: - fix Issue 19662 - x86_64: Different code output when compiling with inline/boundscheck on/off https://github.com/dlang/dmd/pull/11944 -- |
July 18, 2022 [Issue 19662] x86_64: Different code output when compiling with inline/boundscheck on/off | ||||
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https://issues.dlang.org/show_bug.cgi?id=19662 Dlang Bot <dlang-bot@dlang.rocks> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|REOPENED |RESOLVED Resolution|--- |FIXED --- Comment #6 from Dlang Bot <dlang-bot@dlang.rocks> --- dlang/dmd pull request #11944 "fix Issue 19662 - x86_64: Different code output when compiling with i…" was merged into master: - 45a3c0122a870f432d6818afb39aec2004204f7d by Walter Bright: fix Issue 19662 - x86_64: Different code output when compiling with inline/boundscheck on/off https://github.com/dlang/dmd/pull/11944 -- |
September 05, 2022 [Issue 19662] x86_64: Different code output when compiling with inline/boundscheck on/off | ||||
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https://issues.dlang.org/show_bug.cgi?id=19662 Iain Buclaw <ibuclaw@gdcproject.org> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|RESOLVED |REOPENED CC| |ibuclaw@gdcproject.org Resolution|FIXED |--- --- Comment #7 from Iain Buclaw <ibuclaw@gdcproject.org> --- Not fixed. Test wasn't being ran in the closing PR. -- |
September 05, 2022 [Issue 19662] x86_64: Different code output when compiling with inline/boundscheck on/off | ||||
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https://issues.dlang.org/show_bug.cgi?id=19662 --- Comment #8 from Dlang Bot <dlang-bot@dlang.rocks> --- @ibuclaw created dlang/dmd pull request #14419 "Revert "fix Issue 19662 - x86_64: Different code output when compiling with i…"" mentioning this issue: - Revert "fix Issue 19662 - x86_64: Different code output when compiling with inline/boundscheck on/off (#11944)" This reverts commit ff4007610173a2cea724b73bc6c1feb44069b435. https://github.com/dlang/dmd/pull/14419 -- |
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