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August 11, 2016 [Bug 236] Empty structs not copied correctly | ||||
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http://bugzilla.gdcproject.org/show_bug.cgi?id=236 --- Comment #1 from Johannes Pfau <johannespfau@gmail.com> --- I tried adding a fake 1 ubyte field to such types, but this messes up interfacing with C/C++ ABIs for empty structs. Is there any oher way to force the backend to actually intialize/copy the data in a struct variable? -- You are receiving this mail because: You are watching all bug changes. |
October 01, 2016 [Bug 236] Empty structs not copied correctly | ||||
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http://bugzilla.gdcproject.org/show_bug.cgi?id=236 Johannes Pfau <johannespfau@gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|NEW |RESOLVED Resolution|--- |INVALID --- Comment #2 from Johannes Pfau <johannespfau@gmail.com> --- The spec doesn't guarantee any consistent hashing for empty structs. Fix for the druntime test: https://github.com/D-Programming-GDC/GDC/commit/4191dbfbc70327a69490c6da717523eb330f39d9 -- You are receiving this mail because: You are watching all bug changes. |
October 01, 2016 [Bug 236] Empty structs not copied correctly | ||||
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http://bugzilla.gdcproject.org/show_bug.cgi?id=236 --- Comment #3 from Iain Buclaw <ibuclaw@gdcproject.org> --- Strictly speaking, field-less structs aren't copied around in our codegen for GCC anyway (there's nothing to copy). Empty variables aren't passed, a new empty constructor is generated instead. This is what the backend expects to see also. -- You are receiving this mail because: You are watching all bug changes. |
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