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February 21, 2016 VisualD how to create a 64-bit shared library project | ||||
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Hi I used the project wizard to create a Shared Library project. I am using Visual Studio 2015 on Windows 10 64-bit. The generated project only has 32-bit configured. Does VisualD support 64-bit configuration? Regards Dibyendu |
February 21, 2016 Re: VisualD how to create a 64-bit shared library project | ||||
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Posted in reply to Dibyendu Majumdar |
On 21.02.2016 15:38, Dibyendu Majumdar wrote:
> Hi
>
> I used the project wizard to create a Shared Library project. I am using
> Visual Studio 2015 on Windows 10 64-bit. The generated project only has
> 32-bit configured. Does VisualD support 64-bit configuration?
Yes, just open the "Configuration Manager" and add a new platform "x64" to the project configurations.
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February 27, 2016 Re: VisualD how to create a 64-bit shared library project | ||||
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Posted in reply to Rainer Schuetze | On Sunday, 21 February 2016 at 17:43:52 UTC, Rainer Schuetze wrote:
>
> Yes, just open the "Configuration Manager" and add a new platform "x64" to the project configurations.
Thanks Rainer - when I tried this I still got an error. When adding a new x64 platform the only options are to copy settings from win32 or empty - I selected copy from win32.
Today I tried the same process but with a Console App as the project type and that appears to have worked. I will retry generating a shared library but I was wondering if you could advise any other settings I need to tweak?
Regards
Dibyendu
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February 29, 2016 Re: VisualD how to create a 64-bit shared library project | ||||
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Posted in reply to Dibyendu Majumdar | On 27.02.2016 11:47, Dibyendu Majumdar wrote: > On Sunday, 21 February 2016 at 17:43:52 UTC, Rainer Schuetze wrote: >> >> Yes, just open the "Configuration Manager" and add a new platform >> "x64" to the project configurations. > > Thanks Rainer - when I tried this I still got an error. When adding a > new x64 platform the only options are to copy settings from win32 or > empty - I selected copy from win32. What error? Copying from Win32 should be fine. > > Today I tried the same process but with a Console App as the project > type and that appears to have worked. I will retry generating a shared > library but I was wondering if you could advise any other settings I > need to tweak? One thing might be the output directory. Most templates just use $(ConfigurationName), but that makes both Win32 and x64 use the same directory. This can cause build issues. You might want to use something like $(ConfigurationName)-$(PlatformName) instead. |
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