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March 17, 2018 How to build static linked executable | ||||
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Hi, Is there a way to build static linked executable with dub for vibe-d based app? Regards, zunkree |
March 17, 2018 Re: How to build static linked executable | ||||
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Posted in reply to zunkree | On Saturday, 17 March 2018 at 14:44:42 UTC, zunkree wrote: > Hi, > > Is there a way to build static linked executable with dub for vibe-d based app? > > Regards, > zunkree Yes, use -static Here's how we build the DTour: https://github.com/dlang-tour/core/blob/master/dub.sdl |
March 17, 2018 Re: How to build static linked executable | ||||
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Posted in reply to Seb | On Saturday, 17 March 2018 at 15:42:06 UTC, Seb wrote:
> On Saturday, 17 March 2018 at 14:44:42 UTC, zunkree wrote:
>> Hi,
>>
>> Is there a way to build static linked executable with dub for vibe-d based app?
>>
>> Regards,
>> zunkree
>
> Yes, use -static
>
> Here's how we build the DTour: https://github.com/dlang-tour/core/blob/master/dub.sdl
I forgot to mention that -static is an LDC-only flag, but you wouldn't want to use DMD for an optimized application anyhow.
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March 18, 2018 Re: How to build static linked executable | ||||
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Posted in reply to Seb | On 2018-03-17 16:42, Seb wrote: > Yes, use -static > > Here's how we build the DTour: https://github.com/dlang-tour/core/blob/master/dub.sdl FYI, -static is not support on macOS. -- /Jacob Carlborg |
March 20, 2018 Re: How to build static linked executable | ||||
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Posted in reply to Seb | On Saturday, 17 March 2018 at 15:42:06 UTC, Seb wrote:
> On Saturday, 17 March 2018 at 14:44:42 UTC, zunkree wrote:
>> Hi,
>>
>> Is there a way to build static linked executable with dub for vibe-d based app?
>>
>> Regards,
>> zunkree
>
> Yes, use -static
>
> Here's how we build the DTour: https://github.com/dlang-tour/core/blob/master/dub.sdl
Thank you very much.
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March 20, 2018 Re: How to build static linked executable | ||||
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Posted in reply to Jacob Carlborg | On Sunday, 18 March 2018 at 14:36:04 UTC, Jacob Carlborg wrote:
> On 2018-03-17 16:42, Seb wrote:
>
>> Yes, use -static
>>
>> Here's how we build the DTour: https://github.com/dlang-tour/core/blob/master/dub.sdl
>
> FYI, -static is not support on macOS.
So, how to build static binary for macOS?
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March 20, 2018 Re: How to build static linked executable | ||||
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Posted in reply to zunkree | On Tuesday, 20 March 2018 at 10:37:55 UTC, zunkree wrote:
> On Sunday, 18 March 2018 at 14:36:04 UTC, Jacob Carlborg wrote:
>> FYI, -static is not support on macOS.
>
> So, how to build static binary for macOS?
Static binaries aren't really supported by Apple (anymore).
What do you need it for?
— David
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March 20, 2018 Re: How to build static linked executable | ||||
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Posted in reply to zunkree | On Tuesday, 20 March 2018 at 10:37:55 UTC, zunkree wrote: > So, how to build static binary for macOS? I don't see a need to do that. I build static binaries on Linux because they work across all distros and all versions. But for macOS, there are no distros. For supporting multiple versions, or rather an older version than you're building on, you can use the "-macosx_version_min" linker flag. See [1] for an example. If you really want a static binary, I think it's possible if you're calling the kernel directly (I think Go can do this). But then most of D would not work, since it builds on the C standard library. [1] https://github.com/jacob-carlborg/dstep/blob/19a5ddb8ad3f44b3445c89840155bb7cd1ee44b7/dub.json#L20 -- /Jacob Carlborg |
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