March 11, 2019
This is an option, but it seems like the right thing to do is of course to call destructors.

Do you know of any projects that set that to false?


Andrei
March 15, 2019
On 3/11/19 12:53 PM, Andrei Alexandrescu wrote:
> This is an option, but it seems like the right thing to do is of course to call destructors.
> 
> Do you know of any projects that set that to false?
> 
> 
> Andrei

PR: https://github.com/dlang/druntime/pull/2509