December 21, 2021

iota, an I/O library that currently only has audio stream support under Windows has been finished.

The library itself can be seen as a partial, D language native replacement of SDL, SFML, and other similar libraries. I begun writing it after I got dissatisfied with SDL and libsoundio, then Adam D Ruppe saying it's actually quite easy to write your own audio library. I mostly did it under one week (except for the time I've been waiting my commit on an already existing WASAPI library to be accepted, and instead I had to just put it into my code).

I'm also looking for contributors, as it would be nice to add other OSes, APIs, etc, but my capacity is quite limited, and I don't have access to a Mac, some hardware, etc.

https://github.com/ZILtoid1991/iota