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December 17, 2012 vibe.d | ||||
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Has anyone tried using vibe.d with LDC? I tried modifying the bash part of the vibe launch script to use 'ldmd2 ... -run' instead of 'rdmd' but I get linker errors, presumably because LDC doesn't automatically compile dependencies. So I tried to compile the sources that came with vibe.d but since there is a main function in it I get more errors when I run the launch script since it tries to link in another main function in addition to the one in the static library. Any ideas? |
December 17, 2012 Re: vibe.d | ||||
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Posted in reply to Henry Robbins Gouk | On Monday, 17 December 2012 at 12:10:48 UTC, Henry Robbins Gouk wrote:
> Has anyone tried using vibe.d with LDC? I tried modifying the bash part of the vibe launch script to use 'ldmd2 ... -run' instead of 'rdmd' but I get linker errors, presumably because LDC doesn't automatically compile dependencies. So I tried to compile the sources that came with vibe.d but since there is a main function in it I get more errors when I run the launch script since it tries to link in another main function in addition to the one in the static library.
>
> Any ideas?
Have you tried rdmd --compiler=ldmd2?
David
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December 17, 2012 Re: vibe.d | ||||
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Posted in reply to David Nadlinger | On Monday, 17 December 2012 at 13:41:04 UTC, David Nadlinger wrote: > On Monday, 17 December 2012 at 12:10:48 UTC, Henry Robbins Gouk wrote: >> Has anyone tried using vibe.d with LDC? I tried modifying the bash part of the vibe launch script to use 'ldmd2 ... -run' instead of 'rdmd' but I get linker errors, presumably because LDC doesn't automatically compile dependencies. So I tried to compile the sources that came with vibe.d but since there is a main function in it I get more errors when I run the launch script since it tries to link in another main function in addition to the one in the static library. >> >> Any ideas? > > Have you tried rdmd --compiler=ldmd2? > > David Thanks for the reply :) I just recompiled rdmd with LDC2 and I don't get that error anymore, however I got this error: /usr/etc/vibe.d/source/deimos/openssl/ui.d(316): Error: Function type does not match previously declared function with the same mangled name: UI_method_get_writer I took a look inside ui.d and rightly enough UI_method_get_writer is declared with two different return types. I googled around a bit and it turns out one of the prototypes should actually be for UI_method_get_opener, so I changed it. Now when I run 'vibe' I get some undefined references to several lambda functions: http://pastebin.com/VfYKfjPs |
December 17, 2012 Re: vibe.d | ||||
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Posted in reply to Henry Robbins Gouk | On Monday, 17 December 2012 at 14:48:41 UTC, Henry Robbins Gouk wrote: > /usr/etc/vibe.d/source/deimos/openssl/ui.d(316): Error: Function type does not match previously declared function with the same mangled name: UI_method_get_writer > > I took a look inside ui.d and rightly enough UI_method_get_writer is declared with two different return types. I googled around a bit and it turns out one of the prototypes should actually be for UI_method_get_opener, so I changed it. Thanks for the report – ironically enough, I wrote both the code that emits the warning and that buggy piece of Deimos headers. ;) Will push a fix. > Now when I run 'vibe' I get some undefined references to several lambda functions: http://pastebin.com/VfYKfjPs Ah, geez – you are running the latest LDC beta resp. Git version, right? I though we had sorted out the lambda visibility issues… Could you please report a bug at https://github.com/ldc-developers/ldc/issues, even if you don't yet have a reduced test case? David |
December 17, 2012 Re: vibe.d | ||||
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Posted in reply to David Nadlinger | > Ah, geez – you are running the latest LDC beta resp. Git version, right? I though we had sorted out the lambda visibility issues… Could you please report a bug at https://github.com/ldc-developers/ldc/issues, even if you don't yet have a reduced test case?
I built LDC from github about a week ago, a couple of days before the beta announcement you made recently. I'll try out that beta to see if the issue is fixed and if it isn't I'll make a bug report.
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