I believe it was disallowed in earlier D2 versions. If I saw such code in a project, I'd find it awfully suspect, not sensible.
On 5/15/2013 11:30 AM, Andrei Alexandrescu wrote:
On 5/15/13 2:00 PM, Walter Bright wrote:
On 5/15/2013 7:39 AM, Andrei Alexandrescu wrote:
On 5/15/13 10:01 AM, Don Clugston wrote:
I think the new behaviour is a misfeature, and nothing more. It makes no
sense to store a value in each struct, when the value is exactly the
same every time.
Consider:
struct A
{
const int x = 7;
this(int y) { x = y; }
}
I think that should not be allowed, because x is const and is being
initialized twice.
There's a default and there's an explicit initializer. We could disallow that but it wouldn't be terribly sensible.
_______________________________________________
dmd-beta mailing list
dmd-beta@puremagic.com
http://lists.puremagic.com/mailman/listinfo/dmd-beta