On 27 December 2013 09:37, Joseph Rushton Wakeling <joseph.wakeling@webdrake.net> wrote:
On Thursday, 26 December 2013 at 22:01:40 UTC, Manu wrote:
In my experience with vibe.d, it's a massive pain in the arse that it's
compiled.
It seems to me that web dev involves squillions of micro-changes and
tweaks, and it's bloody annoying to compile and reboot the server every
time.
vibe.d apps should be compiled for deployment, but a JIT option while
developing/tweaking/tuning would speed up development by about 934x.
I think that's the main hold-up for vibe.d compared to popular competition;
the iteration time is just not good, but otherwise it's awesome.

Could it be workable to have a minimal server + plugins design akin to what you did with Remedy for game functionality?

Yeah, that's come up before. I've thought about it, but I haven't tried it out.
It sounds good in theory, but it will be interesting to see if there are any significant inconveniences introduced by the DLL boundary.

I have so many things pending on my short-list. I need to find time for all this stuff I wanna do! :P