Just listened to this talk and it made me think about the various type qualifiers. Has there ever been any thought of introducing a new type qualifier/attribute, "unique"? I know it already exists as a standard library class but I think there are several advantages to having it as a language feature:
- "unique" objects can be moved into default, const, unique or immutable variables, but can never be copied.
- "new"/constructors always returns a "unique" object, which can then be moved into any type, completely eliminating the need for different types of constructors.
- Functions which create new objects can also return a "unique" object solving the problem mentioned in this talk of whether or not to return immutable values.
- "assumeUnique" would actually return a "unique" type, but would be unnecessary in most cases.
- Strings can be efficiently built in "unique" character arrays and then safely returned as immutable without a cast.
- The compiler can actually provide strong guarantees about uniqueness compared to the rather weak guarantees possible in std.typecons.Unique.
- It can be extremely useful for optimisation if the compiler can know that there are no other references to an object. There are countless times when this knowledge would make otherwise unsafe optimisations safe.