On 23 November 2012 13:15, Gor Gyolchanyan <gor.f.gyolchanyan@gmail.com> wrote:
I'm translating OpenGL headers, taken from opengl.org (glcorearb.h, glext.h, wglext.h, glxext.h) and I'm going to translate WinAPI headers (all except DirectX and deprecated, like winsock1) after that.

As we all know, the WinAPI binding in druntime as well as the static libraries of WinAPI, which come with DMD are in horrendous state.

I can translate the headers with a bunch of moderately complex regexp search/replace operations, some manual tweaks and compilations with RDMD to ensure correctness.

The questions are:
    1. Can the DMD folks update the static libraries for WinAPI, so they match with what I'm gonna submit for druntime?
    2. What requirements are there (except keeping WinAPI names unmodified) for the translated headers to end up in druntime?
    3. Can the deimos folks please make an OpenGL repo so I can place my translated headers in there? Yes, I know the rules of deimos.

*Approve!*

The Win64 libs can use Microsoft's .lib files verbatim, since the Win64 compiler now uses the MS-COFF format.
So updating the win32 libs would be for x86 only.