On 28 November 2012 15:07, tn <no@email.com> wrote:
On Tuesday, 27 November 2012 at 21:16:41 UTC, Walter Bright wrote:
On 11/27/2012 9:51 PM, Manu wrote:
There's another you missed:
enum X = 10;
I would have imagined this would be semantically identical to E.A/E.B,
but the compiler seemed to view this as distinct in my experiments.

Those are not enums, they are manifest constants. What distinguishes a manifest constant from, say:

    const Y = 11;

is that no storage is allocated for X, and X's address cannot be taken.

What distinguishes manifest constants from literals? Aren't manifest constants just literal aliases? That is, if the following did work

alias Y = 11;

wouldn't that be exactly same as

enum Y = 11;

Perhaps using "alias" instead of "enum" would make the meaning clearer?

Interesting concept, but as far as the docs suggest, it's like this:
(In fear of dragging a conversation in a bug report to the NG (probably more appropriate here)...)

enum E { X = 10 }  // enum definition
enum    { X = 10 }  // anonymous enum
enum      X = 10;   // sugar for anon enums with a single value

This is how it's documented, and it makes perfect sense to me. I like it. In fact, I found this concept super-endearing when I initially started using D a lot over C++.
All X's above should be identical (albeit the first has a named scope), they're all enum values.

E is the type here, it's the only thing that an instance may be created of.
X, equally in all cases, is just a constant value. I'm not sure how the language syntax distinguishes it from a literal (I'm not sure why it would have to), but it does seem the compiler distinguishes each of these X's from each other in some cases.