On 31 May 2013 10:00, Peter Williams <pwil3058@bigpond.net.au> wrote:
On 31/05/13 05:07, Walter Bright wrote:
On 5/30/2013 4:24 AM, Manu wrote:
We don't all know English. Plenty of people don't.
I've worked a lot with Sony and Nintendo code/libraries, for instance,
it almost
always looks like this:

{
   // E: I like cake.
   // J: ケーキが好きです。
   player.eatCake();
}

Clearly someone doesn't speak English in these massive codebases that
power an
industry worth 10s of billions.

Sure, but the code itself is written using ASCII!

Because they had no choice.

Indeed, and believe me, the variable names can often make NO sense, or worse, they're misunderstood and quite misleading.
Ie, you think a variable is something, but you realise it's the inverse, or just something completely different.