structs are allocated on the stack(unless instantiated with new), and call their destructor when you leave their scope. Unique still guarantees deterministic destruction because it's wrapped around a struct, it's a fairly common 'D idiom' I'd say(i.e, look at how File is implemented - D's runtime and standard library are surprisingly well documented and easy to read.)On Saturday, 7 March 2015 at 23:48:39 UTC, Timothee Cour wrote:
I'm a little confused about the following:
clear,delete,destroy.
My understanding is that clear is deprecated and delete is planned to be
deprecated, so we should only ever use destroy (which deterministic calls
the destructor but doesn't release memory).
Unique uses delete however in the destructor. Is that still guaranteeing
deterministic destruction when the uniqued element is either a class or
struct? (ie if the destructor has a file handle resource, will it be
deterministically freed?)
I'm not sure why Unique uses delete, might just be bitrot.