FewDee is an incomplete, experimental, mostly 2D, library focused on
games prototyping.
The official Mercurial repository is here:
And there is a Git mirror here:
This is work in progress. It is usable(*), but still needs lots of improvements.
(*) I used an early version of FewDee in a prototype that worked even in a public demonstration ;-)
I wasn't afraid of using D any features in FewDee, so I used (and even misused) lots of associative arrays, delegates, GC'ed memory... it might be interesting to see how it will behave in more demanding applications.
My plan now is to stop working directly on FewDee; instead, I intend to actually use it in a few more game prototypes. Then, I'll use this experience to further guide the library evolution.
Lastly, this is my first sizable D project, so destroy with kindness ;-)
Cheers,
LMB