I have the following code I compile in release mode but with "debugInfo" bulildOptions in my dub.json:
gob root = win.layout_root = new gob();
After executing this code line I see this in the debugger:
|
Name |
Wert |
Typ |
◢ |
root |
0x000000f17deff760 {node=0x00007ff629fb0000 {__guard_fids_table} {}, container=false, level=0, ax0=-2.7520788e+14, ...} |
gui.gob |
|
▶ __vfptr |
0x0000000000000000 |
void*[36]* |
|
node |
0x00007ff629fb0000 {__guard_fids_table} {} |
yoga.yoga.YGNode* |
|
container |
false |
bool |
|
level |
0 |
int |
|
ax0 |
-2.7520788e+14 |
float |
|
ay0 |
7.4268819e-43 |
float |
|
fill |
true |
bool |
|
▶ id |
""... |
string |
◢ |
win.layout_root |
0x00000212d90481c0 {node=0x00000212d995eb90 {}, container=false, level=0, ax0=0, ay0=0, fill=false, id=""} |
gui.gob |
|
▶ __vfptr |
0x00007ff62a4bd410 {_D3gui3gob6__vtblZ} {[0x00007ff62a4bd350 {_D3gui3gob7__ClassZ}, 0x00007ff62a12c6c6 {_D6object6Object8toStringMFZAya}, ...]} |
void*[36]* |
|
node |
0x00000212d995eb90 {} |
yoga.yoga.YGNode* |
|
container |
false |
bool |
|
level |
0 |
int |
|
ax0 |
0 |
float |
|
ay0 |
0 |
float |
|
fill |
false |
bool |
|
id |
"" |
string |
I'm wondering why the root and win.layout_root values are not the same? What's happening here? I thought that root is a class reference which uses the same data as win.layout_root.
When I compile in debug mode and run the same code, the values are the same.
--
Robert M. Münch
http://www.saphirion.com
smarter | better | faster