February 18, 2014 General » Re: [Fwd: Re: [go-nuts] Re: Generics false dichotomy] | |||
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...be enough to convince the devs to adopt it when Go 2.0 comes around. | |||
February 18, 2014 General » Re: [Fwd: Re: [go-nuts] Re: Generics false dichotomy] | |||
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Apple is driving it, it is going to be a kind of hack so that... | |||
February 18, 2014 General » Re: [Fwd: Re: [go-nuts] Re: Generics false dichotomy] | |||
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Heh. I shudder to think what they might end up looking like, too. C++ deserves... | |||
February 18, 2014 General » Re: [Fwd: Re: [go-nuts] Re: Generics false dichotomy] | |||
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...get the implementation correct and avoid ruining "Go" as we know it; that just means... | |||
February 18, 2014 General » Re: [go-nuts] Re: Generics false dichotomy] | |||
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"ponce" wrote in message news:loreiqmesicuysdtmgvb@forum.dlang.org... We had a similar thing in... | |||
February 18, 2014 General » Re: [Fwd: Re: [go-nuts] Re: Generics false dichotomy] | |||
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...bite Go, so I think their delay is understandable. There's also the Go 1... | |||
February 17, 2014 General » Re: [Fwd: Re: [go-nuts] Re: Generics false dichotomy] | |||
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I don't think so. Did you know that some of they are the same... | |||
February 17, 2014 General » Re: [Fwd: Re: [go-nuts] Re: Generics false dichotomy] | |||
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I heard a story of a C++ gamedev team that would use type-punning to... | |||
February 17, 2014 General » Re: [Fwd: Re: [go-nuts] Re: Generics false dichotomy] | |||
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...and many optimizations that requires inlining.
Moreover Go with first its class interface{} values will... | |||
February 17, 2014 General » Re: [Fwd: Re: [go-nuts] Re: Generics false dichotomy] | |||
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...a generics system for Go". Sadly this can only be for Go 2 since they... | |||
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