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April 16, 2012
General »
...in separate pools. In fact, that might be an excellent idea, as such pools would...
March 21, 2012
General »
...They're nice for creating "invisible" memory pools:

  static class Pool(T, uint size = 100...
February 22, 2012
General »
...that has thread local pools and can scan these thread local pools without stopping the...
February 22, 2012
General »
...by the GC to keep thread local pools of memory and move a memory block...
February 16, 2012
Druntime »
...That might work halfway with the few
pools we usually have but
if you add...
February 13, 2012
Druntime »
...is intended.  The second is within thread pools and such, where the fiber really is...
January 08, 2012
General »
...might frustrate me.
Writing various memory managers/pools/buffers themselves is surely fine in
D...
January 08, 2012
General »
...game engine code deals with reusable memory pools to reduce memory thrashing with large amounts...
January 07, 2012
General »
...able to assign class memory out of pools, ideally without making my code archaic and...
December 06, 2011
Druntime »
...in gc.gcx.Gcx.minimize when all pools are freed

 - usually at least one pool...
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