November 27, 2020 General » Re: Garbage Collection and gamedev - tl;dr Yes we want it, so let's solve it | |||
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...100% precise collection and correct destruction and RAII. I think we could even get the... | |||
November 26, 2020 General » Re: "Exceptions will fade away in modern languages" | |||
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...done through the type system and RAII. To make RAII work you need exceptions. Removing... | |||
November 19, 2020 General » Re: Could D be used by Jonathan Blow rather jai language? | |||
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...use a low level language without solid RAII. What I dislike about some of these... | |||
November 18, 2020 General » Re: Could D be used by Jonathan Blow rather jai language? | |||
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Please let me disagree here. Exceptions + RAII are super useful for reliable software, as shown... | |||
November 18, 2020 General » Re: Could D be used by Jonathan Blow rather jai language? | |||
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IIRC Jai doesn't even have RAII so it's probably not even similar to... | |||
November 09, 2020 General » Re: What does nothrow buy me? | |||
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...nothrow function, and your code does cleanup via RAII, the cleanup will not happen. -Steve | |||
October 23, 2020 General » Re: Destructor called while object is still alive | |||
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...useless (I agree, I've also grown used to RAII-thinking about dtors). cheers, Johan | |||
October 23, 2020 General » Re: Destructor called while object is still alive | |||
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...it into an RAII structure like shared_ptr). You only get RAII for items allocated... | |||
October 23, 2020 General » Re: Destructor called while object is still alive | |||
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...C++ pointers to classes. How does C++ RAII work for class pointers that aren't... | |||
October 23, 2020 General » Re: Destructor called while object is still alive | |||
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...C++ glasses are too thick, the snippet uses reference type, there's no RAII there. | |||
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