May 16 General » Proposed Changes to the Range API for Phobos v3 | |||
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...is made possible by disallowing pointers and references from being ranges). The naive implementation would... | |||
May 16 General » Shared libraries, symbol visibilities, Posix vs. Windows | |||
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...loader doesn't take care of resolving references to symbols exported from other binaries; the... | |||
May 15 Announce » Re: D Language Foundation January 2024 Monthly Meeting Summary | |||
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...in, you get a value out. No references. ### Owning Owning data structures come with two... | |||
May 10 Learn » Re: D doesn't have weak references. So how can I make a associative array of objects without preventing their destruction? | |||
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This why I would just use ref counting if I were the topic author, trying... | |||
May 10 Learn » Re: D doesn't have weak references. So how can I make a associative array of objects without preventing their destruction? | |||
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The difference is the type. With a pointer parameter (both a bare one and one... | |||
May 10 Learn » Re: D doesn't have weak references. So how can I make a associative array of objects without preventing their destruction? | |||
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On Friday, 10 May 2024 at 11:05:28 UTC, Dukc wrote: This would be... | |||
May 10 Learn » Re: D doesn't have weak references. So how can I make a associative array of objects without preventing their destruction? | |||
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There is a hidden danger with using this struct. Since `getRef` is a template, it... | |||
May 09 Learn » Re: D doesn't have weak references. So how can I make a associative array of objects without preventing their destruction? | |||
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...in support for weak references. In order to have weak references, they have to be... | |||
May 09 Learn » Re: D doesn't have weak references. So how can I make a associative array of objects without preventing their destruction? | |||
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...can't help you. As for weak references, maybe you could "trick" the GC by... | |||
May 09 Learn » D doesn't have weak references. So how can I make a associative array of objects without preventing their destruction? | |||
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...D had weak references, than `spritesByPath` would be made of weak references so that they... | |||
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