Thread overview | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
|
July 23, 2001 how to close the console window | ||||
---|---|---|---|---|
| ||||
I compiled a win32 application with option -mn -WA. But When I run this app, it first show a console window, then show my app's main window. How can I remove the console window? |
July 23, 2001 Re: how to close the console window | ||||
---|---|---|---|---|
| ||||
Posted in reply to ¶ÎÄþÔ¶ | What kind of main window does your application use?
"¶ÎÄþÔ¶" wrote:
> I compiled a win32 application with option -mn -WA.
> But When I run this app, it first show a console window,
> then show my app's main window. How can I remove the
> console window?
|
July 24, 2001 Re: how to close the console window | ||||
---|---|---|---|---|
| ||||
Posted in reply to Jan Knepper | source code show below: /*------------------------------------------------------------ HELLOWIN.C -- Displays "Hello, Windows 98!" in client area (c) Charles Petzold, 1998 ------------------------------------------------------------*/ #include <windows.h> LRESULT CALLBACK WndProc (HWND, UINT, WPARAM, LPARAM) ; int WINAPI WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance, PSTR szCmdLine, int iCmdShow) { static TCHAR szAppName[] = TEXT ("HelloWin") ; HWND hwnd ; MSG msg ; WNDCLASS wndclass ; wndclass.style = CS_HREDRAW | CS_VREDRAW ; wndclass.lpfnWndProc = WndProc ; wndclass.cbClsExtra = 0 ; wndclass.cbWndExtra = 0 ; wndclass.hInstance = hInstance ; wndclass.hIcon = LoadIcon (NULL, IDI_APPLICATION) ; wndclass.hCursor = LoadCursor (NULL, IDC_ARROW) ; wndclass.hbrBackground = (HBRUSH) GetStockObject (WHITE_BRUSH) ; wndclass.lpszMenuName = NULL ; wndclass.lpszClassName = szAppName ; if (!RegisterClass (&wndclass)) { MessageBox (NULL, TEXT ("This program requires Windows NT!"), szAppName, MB_ICONERROR) ; return 0 ; } hwnd = CreateWindow (szAppName, // window class name TEXT ("The Hello Program"), // window caption WS_OVERLAPPEDWINDOW, // window style CW_USEDEFAULT, // initial x position CW_USEDEFAULT, // initial y position CW_USEDEFAULT, // initial x size CW_USEDEFAULT, // initial y size NULL, // parent window handle NULL, // window menu handle hInstance, // program instance handle NULL) ; // creation parameters ShowWindow (hwnd, iCmdShow) ; UpdateWindow (hwnd) ; while (GetMessage (&msg, NULL, 0, 0)) { TranslateMessage (&msg) ; DispatchMessage (&msg) ; } return msg.wParam ; } LRESULT CALLBACK WndProc (HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam) { HDC hdc ; PAINTSTRUCT ps ; RECT rect ; switch (message) { case WM_PAINT: hdc = BeginPaint (hwnd, &ps) ; GetClientRect (hwnd, &rect) ; DrawText (hdc, TEXT ("Hello, Windows 98!"), -1, &rect, DT_SINGLELINE | DT_CENTER | DT_VCENTER) ; EndPaint (hwnd, &ps) ; return 0 ; case WM_DESTROY: PostQuitMessage (0) ; return 0 ; } return DefWindowProc (hwnd, message, wParam, lParam) ; } |
July 24, 2001 Re: how to close the console window | ||||
---|---|---|---|---|
| ||||
Posted in reply to ¶ÎÄþÔ¶ | OK, you are creating a GUI application and compiling it as console
application???
I don't think that really works.
I am kinda short in time today, but I posted a .DEF file and a linker line for a
GUI applications before here on the news groups.
HTH
Jan
"¶ÎÄþÔ¶" wrote:
> source code show below:
>
> /*------------------------------------------------------------
> HELLOWIN.C -- Displays "Hello, Windows 98!" in client area
> (c) Charles Petzold, 1998
> ------------------------------------------------------------*/
>
> #include <windows.h>
>
> LRESULT CALLBACK WndProc (HWND, UINT, WPARAM, LPARAM) ;
>
> int WINAPI WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance,
> PSTR szCmdLine, int iCmdShow)
> {
> static TCHAR szAppName[] = TEXT ("HelloWin") ;
> HWND hwnd ;
> MSG msg ;
> WNDCLASS wndclass ;
>
> wndclass.style = CS_HREDRAW | CS_VREDRAW ;
> wndclass.lpfnWndProc = WndProc ;
> wndclass.cbClsExtra = 0 ;
> wndclass.cbWndExtra = 0 ;
> wndclass.hInstance = hInstance ;
> wndclass.hIcon = LoadIcon (NULL, IDI_APPLICATION) ;
> wndclass.hCursor = LoadCursor (NULL, IDC_ARROW) ;
> wndclass.hbrBackground = (HBRUSH) GetStockObject (WHITE_BRUSH) ;
> wndclass.lpszMenuName = NULL ;
> wndclass.lpszClassName = szAppName ;
>
> if (!RegisterClass (&wndclass))
> {
> MessageBox (NULL, TEXT ("This program requires Windows NT!"),
> szAppName, MB_ICONERROR) ;
> return 0 ;
> }
> hwnd = CreateWindow (szAppName, // window class name
> TEXT ("The Hello Program"), // window caption
> WS_OVERLAPPEDWINDOW, // window style
> CW_USEDEFAULT, // initial x position
> CW_USEDEFAULT, // initial y position
> CW_USEDEFAULT, // initial x size
> CW_USEDEFAULT, // initial y size
> NULL, // parent window
> handle
> NULL, // window menu handle
> hInstance, // program instance
> handle
> NULL) ; // creation parameters
>
> ShowWindow (hwnd, iCmdShow) ;
> UpdateWindow (hwnd) ;
>
> while (GetMessage (&msg, NULL, 0, 0))
> {
> TranslateMessage (&msg) ;
> DispatchMessage (&msg) ;
> }
> return msg.wParam ;
> }
>
> LRESULT CALLBACK WndProc (HWND hwnd, UINT message, WPARAM wParam, LPARAM
> lParam)
> {
> HDC hdc ;
> PAINTSTRUCT ps ;
> RECT rect ;
>
> switch (message)
> {
> case WM_PAINT:
> hdc = BeginPaint (hwnd, &ps) ;
>
> GetClientRect (hwnd, &rect) ;
>
> DrawText (hdc, TEXT ("Hello, Windows 98!"), -1, &rect,
> DT_SINGLELINE | DT_CENTER | DT_VCENTER) ;
> EndPaint (hwnd, &ps) ;
> return 0 ;
>
> case WM_DESTROY:
> PostQuitMessage (0) ;
> return 0 ;
> }
> return DefWindowProc (hwnd, message, wParam, lParam) ;
> }
|
July 25, 2001 Re: how to close the console window | ||||
---|---|---|---|---|
| ||||
Posted in reply to Jan Knepper | But can you tell me where to find it? Jan Knepper <jan@smartsoft.cc> wrote in message news:3B5D6647.960E5786@smartsoft.cc... > OK, you are creating a GUI application and compiling it as console > application??? > I don't think that really works. > I am kinda short in time today, but I posted a .DEF file and a linker line for a > GUI applications before here on the news groups. > > HTH > > Jan > > > > "¶ÎÄþÔ¶" wrote: > > > source code show below: > > > > /*------------------------------------------------------------ > > HELLOWIN.C -- Displays "Hello, Windows 98!" in client area > > (c) Charles Petzold, 1998 > > ------------------------------------------------------------*/ > > > > #include <windows.h> > > > > LRESULT CALLBACK WndProc (HWND, UINT, WPARAM, LPARAM) ; > > > > int WINAPI WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance, > > PSTR szCmdLine, int iCmdShow) > > { > > static TCHAR szAppName[] = TEXT ("HelloWin") ; > > HWND hwnd ; > > MSG msg ; > > WNDCLASS wndclass ; > > > > wndclass.style = CS_HREDRAW | CS_VREDRAW ; > > wndclass.lpfnWndProc = WndProc ; > > wndclass.cbClsExtra = 0 ; > > wndclass.cbWndExtra = 0 ; > > wndclass.hInstance = hInstance ; > > wndclass.hIcon = LoadIcon (NULL, IDI_APPLICATION) ; > > wndclass.hCursor = LoadCursor (NULL, IDC_ARROW) ; > > wndclass.hbrBackground = (HBRUSH) GetStockObject (WHITE_BRUSH) ; > > wndclass.lpszMenuName = NULL ; > > wndclass.lpszClassName = szAppName ; > > > > if (!RegisterClass (&wndclass)) > > { > > MessageBox (NULL, TEXT ("This program requires Windows NT!"), > > szAppName, MB_ICONERROR) ; > > return 0 ; > > } > > hwnd = CreateWindow (szAppName, // window class name > > TEXT ("The Hello Program"), // window caption > > WS_OVERLAPPEDWINDOW, // window style > > CW_USEDEFAULT, // initial x position > > CW_USEDEFAULT, // initial y position > > CW_USEDEFAULT, // initial x size > > CW_USEDEFAULT, // initial y size > > NULL, // parent window > > handle > > NULL, // window menu handle > > hInstance, // program instance > > handle > > NULL) ; // creation parameters > > > > ShowWindow (hwnd, iCmdShow) ; > > UpdateWindow (hwnd) ; > > > > while (GetMessage (&msg, NULL, 0, 0)) > > { > > TranslateMessage (&msg) ; > > DispatchMessage (&msg) ; > > } > > return msg.wParam ; > > } > > > > LRESULT CALLBACK WndProc (HWND hwnd, UINT message, WPARAM wParam, LPARAM > > lParam) > > { > > HDC hdc ; > > PAINTSTRUCT ps ; > > RECT rect ; > > > > switch (message) > > { > > case WM_PAINT: > > hdc = BeginPaint (hwnd, &ps) ; > > > > GetClientRect (hwnd, &rect) ; > > > > DrawText (hdc, TEXT ("Hello, Windows 98!"), -1, &rect, > > DT_SINGLELINE | DT_CENTER | DT_VCENTER) ; > > EndPaint (hwnd, &ps) ; > > return 0 ; > > > > case WM_DESTROY: > > PostQuitMessage (0) ; > > return 0 ; > > } > > return DefWindowProc (hwnd, message, wParam, lParam) ; > > } > |
July 25, 2001 Re: how to close the console window | ||||
---|---|---|---|---|
| ||||
Posted in reply to ¶ÎÄþÔ¶ | Search c++ newsgroup for this thread.
Good Luck
Arjan
-------- Original Message --------
Subject: The Console window while running a Win32 Program
Date: Thu, 19 Apr 2001 07:11:03 +0530
From: "pramod" <pramod_sx@rediffmail.com>
Organization: Digital Mars
Newsgroups: c++
How can you get rid of that console window (the place where the printf's and scanf's go) when you're creating an exclusive GUI app that doesn't need one ?
"¶ÎÄþÔ¶" wrote:
> But can you tell me where to find it?
>
> Jan Knepper <jan@smartsoft.cc> wrote in message news:3B5D6647.960E5786@smartsoft.cc...
> > OK, you are creating a GUI application and compiling it as console
> > application???
> > I don't think that really works.
> > I am kinda short in time today, but I posted a .DEF file and a linker line
> for a
> > GUI applications before here on the news groups.
> >
> > HTH
> >
> > Jan
> >
> >
> >
> > "¶ÎÄþÔ¶" wrote:
> >
> > > source code show below:
> > >
> > > /*------------------------------------------------------------
> > > HELLOWIN.C -- Displays "Hello, Windows 98!" in client area
> > > (c) Charles Petzold, 1998
> > > ------------------------------------------------------------*/
> > >
> > > #include <windows.h>
> > >
> > > LRESULT CALLBACK WndProc (HWND, UINT, WPARAM, LPARAM) ;
> > >
> > > int WINAPI WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance,
> > > PSTR szCmdLine, int iCmdShow)
> > > {
> > > static TCHAR szAppName[] = TEXT ("HelloWin") ;
> > > HWND hwnd ;
> > > MSG msg ;
> > > WNDCLASS wndclass ;
> > >
> > > wndclass.style = CS_HREDRAW | CS_VREDRAW ;
> > > wndclass.lpfnWndProc = WndProc ;
> > > wndclass.cbClsExtra = 0 ;
> > > wndclass.cbWndExtra = 0 ;
> > > wndclass.hInstance = hInstance ;
> > > wndclass.hIcon = LoadIcon (NULL, IDI_APPLICATION) ;
> > > wndclass.hCursor = LoadCursor (NULL, IDC_ARROW) ;
> > > wndclass.hbrBackground = (HBRUSH) GetStockObject (WHITE_BRUSH) ;
> > > wndclass.lpszMenuName = NULL ;
> > > wndclass.lpszClassName = szAppName ;
> > >
> > > if (!RegisterClass (&wndclass))
> > > {
> > > MessageBox (NULL, TEXT ("This program requires Windows NT!"),
> > > szAppName, MB_ICONERROR) ;
> > > return 0 ;
> > > }
> > > hwnd = CreateWindow (szAppName, // window class
> name
> > > TEXT ("The Hello Program"), // window caption
> > > WS_OVERLAPPEDWINDOW, // window style
> > > CW_USEDEFAULT, // initial x
> position
> > > CW_USEDEFAULT, // initial y
> position
> > > CW_USEDEFAULT, // initial x size
> > > CW_USEDEFAULT, // initial y size
> > > NULL, // parent window
> > > handle
> > > NULL, // window menu
> handle
> > > hInstance, // program
> instance
> > > handle
> > > NULL) ; // creation
> parameters
> > >
> > > ShowWindow (hwnd, iCmdShow) ;
> > > UpdateWindow (hwnd) ;
> > >
> > > while (GetMessage (&msg, NULL, 0, 0))
> > > {
> > > TranslateMessage (&msg) ;
> > > DispatchMessage (&msg) ;
> > > }
> > > return msg.wParam ;
> > > }
> > >
> > > LRESULT CALLBACK WndProc (HWND hwnd, UINT message, WPARAM wParam, LPARAM
> > > lParam)
> > > {
> > > HDC hdc ;
> > > PAINTSTRUCT ps ;
> > > RECT rect ;
> > >
> > > switch (message)
> > > {
> > > case WM_PAINT:
> > > hdc = BeginPaint (hwnd, &ps) ;
> > >
> > > GetClientRect (hwnd, &rect) ;
> > >
> > > DrawText (hdc, TEXT ("Hello, Windows 98!"), -1, &rect,
> > > DT_SINGLELINE | DT_CENTER | DT_VCENTER) ;
> > > EndPaint (hwnd, &ps) ;
> > > return 0 ;
> > >
> > > case WM_DESTROY:
> > > PostQuitMessage (0) ;
> > > return 0 ;
> > > }
> > > return DefWindowProc (hwnd, message, wParam, lParam) ;
> > > }
> >
|
December 27, 2001 Re: how to close the console window | ||||
---|---|---|---|---|
| ||||
Posted in reply to Arjan Knepper | > Subject: The Console window while running a Win32 Program > Date: Thu, 19 Apr 2001 07:11:03 +0530 > From: "pramod" <pramod_sx@rediffmail.com> > Organization: Digital Mars > Newsgroups: c++ > > How can you get rid of that console window (the place where the printf's and > scanf's go) when you're creating an exclusive GUI app that doesn't need one > ? > > "¶ÎÄþÔ¶" wrote: > > > But can you tell me where to find it? > > > > Jan Knepper <jan@smartsoft.cc> wrote in message news:3B5D6647.960E5786@smartsoft.cc... > > > OK, you are creating a GUI application and compiling it as console > > > application??? > > > I don't think that really works. > > > I am kinda short in time today, but I posted a .DEF file and a linker line > > for a > > > GUI applications before here on the news groups. MS document and books about win32 programing said it dosen't need the .DEF file while developing win32 program. Why not get rid of it in dmC++? |
December 27, 2001 Re: how to close the console window | ||||
---|---|---|---|---|
| ||||
Posted in reply to danny | "danny" <danny@server.hftc.com> wrote in message news:a0e0vd$1m5v$1@digitaldaemon.com... > MS document and books about win32 programing said it dosen't need the .DEF > file while developing win32 program. > Why not get rid of it in dmC++? The development tools are set up to make use of them. There is not a compelling enough reason to risk destabilizing them. |
Copyright © 1999-2021 by the D Language Foundation