March 17, 2012 Re: force inline/not-inline | ||||
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On 3/17/12, Manu <turkeyman@gmail.com> wrote: > I just started writing an emulator in D for some fun FWIW another dev did this http://code.google.com/p/pspemu/ | ||||
March 18, 2012 Re: force inline/not-inline | ||||
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Attachments:
| On 18 March 2012 01:51, Andrej Mitrovic <andrej.mitrovich@gmail.com> wrote:
> On 3/17/12, Manu <turkeyman@gmail.com> wrote:
> > I just started writing an emulator in D for some fun
>
> FWIW another dev did this http://code.google.com/p/pspemu/
>
Yeah, I've seen that. But it's a PC app, and JITs. Different application. If I tried to run this on a phone (or an xbox) without strict inline control, I lose a lot of performance.
I'm not saying it's urgent, just that it's important.
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