Thread overview
General Orientations Needed
Jan 02, 2003
Paul W
Jan 03, 2003
Javier Gutiérrez
Jan 07, 2003
Walter
January 02, 2003
Walter, this is my situation.

I have some old programs which compiled with the DJGPP DOS compiler.
All worked fine until my HD crashed.  I could not get the
compiler to run when I reinstalled and couldn't get it sorted out
(screen blanked out everytime I ran a program).

DigitalMars runs fine it seems.

My question:

I want to compile/build my old programs and also want to modify them so debugging is essential.

I have large amounts of data to be dynamically allocated into memory 10mbytes files, so think I need 32bit compilation?

I have 250MB of Ram to use

I dont need MFC/GUI interfaces, default screen will be fine.

Im running Windows ME.

Under what 'target' do I need to compile my programs.

(I have compiled a few of my old programs, using DOS as
the target platform, seems to run fine.  However if I
change to Wins32 I get the following error on the build:-
symbol undefined _WinMain@16)

If you can point me in the right direction, I would be
very grateful.

Kind regards

Paul W








Now ive looked through the lessons, (some) and im a bit confused as to what platform to compile my programs for.  I need to use the Debugger, as I will want to modify my existing programs.






January 03, 2003
    I cannot understand your problem with DJGPP, I have it, and works fine.

    I recomend you targeting a Win32 console application, since if you need
to manage great memory quantities they would run faster than in a DOS32
enviroment.

    Anyway, you should remember that DJGPP and DMC are not 100% compatible,
so try some compatibility tests before doing the migration.



"Paul W" <Paul_member@pathlink.com> escribió en el mensaje news:av01mu$2s20$1@digitaldaemon.com...
> Walter, this is my situation.
>
> I have some old programs which compiled with the DJGPP DOS compiler.
> All worked fine until my HD crashed.  I could not get the
> compiler to run when I reinstalled and couldn't get it sorted out
> (screen blanked out everytime I ran a program).
>
> DigitalMars runs fine it seems.
>
> My question:
>
> I want to compile/build my old programs and also want to modify them so debugging is essential.
>
> I have large amounts of data to be dynamically allocated into memory 10mbytes files, so think I need 32bit compilation?
>
> I have 250MB of Ram to use
>
> I dont need MFC/GUI interfaces, default screen will be fine.
>
> Im running Windows ME.
>
> Under what 'target' do I need to compile my programs.
>
> (I have compiled a few of my old programs, using DOS as
> the target platform, seems to run fine.  However if I
> change to Wins32 I get the following error on the build:-
> symbol undefined _WinMain@16)
>
> If you can point me in the right direction, I would be
> very grateful.
>
> Kind regards
>
> Paul W
>
>
>
>
>
>
>
>
> Now ive looked through the lessons, (some) and im a bit confused as to what platform to compile my programs for.  I need to use the Debugger, as I will want to modify my existing programs.
>
>
>
>
>
>


January 07, 2003
Sounds like you want to create a win32 console program, which is the default memory model.


"Paul W" <Paul_member@pathlink.com> wrote in message news:av01mu$2s20$1@digitaldaemon.com...
> Walter, this is my situation.
>
> I have some old programs which compiled with the DJGPP DOS compiler.
> All worked fine until my HD crashed.  I could not get the
> compiler to run when I reinstalled and couldn't get it sorted out
> (screen blanked out everytime I ran a program).
>
> DigitalMars runs fine it seems.
>
> My question:
>
> I want to compile/build my old programs and also want to modify them so debugging is essential.
>
> I have large amounts of data to be dynamically allocated into memory 10mbytes files, so think I need 32bit compilation?
>
> I have 250MB of Ram to use
>
> I dont need MFC/GUI interfaces, default screen will be fine.
>
> Im running Windows ME.
>
> Under what 'target' do I need to compile my programs.
>
> (I have compiled a few of my old programs, using DOS as
> the target platform, seems to run fine.  However if I
> change to Wins32 I get the following error on the build:-
> symbol undefined _WinMain@16)
>
> If you can point me in the right direction, I would be
> very grateful.
>
> Kind regards
>
> Paul W
>
>
>
>
>
>
>
>
> Now ive looked through the lessons, (some) and im a bit confused as to what platform to compile my programs for.  I need to use the Debugger, as I will want to modify my existing programs.
>
>
>
>
>
>