Thread overview
Constant template arguments
Jan 03, 2015
bearophile
Jan 03, 2015
Tobias Pankrath
Jan 03, 2015
bearophile
Jan 03, 2015
bearophile
Jan 03, 2015
Meta
Jan 03, 2015
bearophile
Jan 03, 2015
Peter Alexander
Jan 04, 2015
Manu
Jan 04, 2015
Meta
Jan 04, 2015
bearophile
January 03, 2015
This doesn't compile because T is const(int) so you can't modify the arguments a and b, despite they are values:


void foo(T)(T a, T b) {
    a = b;
    b = a;
}
void main() {
    const int x, y;
    foo(x, y);
}


To make that code work I'd like to write something like this:

void foo(T)(Deconst!T a, Deconst!T b) {

Or this:

void foo(T)(@deconst T a, @deconst T b) {

Bye,
bearophile
January 03, 2015
On Saturday, 3 January 2015 at 12:25:36 UTC, bearophile wrote:
> This doesn't compile because T is const(int) so you can't modify the arguments a and b, despite they are values:
>
>
> void foo(T)(T a, T b) {
>     a = b;
>     b = a;
> }
> void main() {
>     const int x, y;
>     foo(x, y);
> }
>
>
> To make that code work I'd like to write something like this:
>
> void foo(T)(Deconst!T a, Deconst!T b) {
>
> Or this:
>
> void foo(T)(@deconst T a, @deconst T b) {
>
> Bye,
> bearophile

Like Unqual!T?
January 03, 2015
Tobias Pankrath:

> Like Unqual!T?

It doesn't seem to work:


void foo(T)(Unqual!T a, Unqual!T b) {
    a = b;
    b = a;
}
void main() {
    const int x, y;
    foo(x, y);
}


Bye,
bearophile
January 03, 2015
> void foo(T)(Unqual!T a, Unqual!T b) {
>     a = b;
>     b = a;
> }
> void main() {
>     const int x, y;
>     foo(x, y);
> }

Missing line:

import std.traits: Unqual;

Bye,
bearophile
January 03, 2015
On Saturday, 3 January 2015 at 12:45:47 UTC, bearophile wrote:
>> void foo(T)(Unqual!T a, Unqual!T b) {
>>    a = b;
>>    b = a;
>> }
>> void main() {
>>    const int x, y;
>>    foo(x, y);
>> }
>
> Missing line:
>
> import std.traits: Unqual;
>
> Bye,
> bearophile

Wouldn't it be better to do this at the call site anyway? Just use a simple function.

Unqual!T unconst(T)(T val)
if (isScalarType!T)
{
    return val;
}

void foo(T)(T a, T b)
{
    a = b;
    b = a;
}

void main()
{
    const int x, y;
    foo(x.unconst, y.unconst);
}
January 03, 2015
Meta:

> Wouldn't it be better to do this at the call site anyway? Just use a simple function.
>
> Unqual!T unconst(T)(T val)
> if (isScalarType!T)
> {
>     return val;
> }
>
> void foo(T)(T a, T b)
> {
>     a = b;
>     b = a;
> }
>
> void main()
> {
>     const int x, y;
>     foo(x.unconst, y.unconst);
> }

That's an option. Currently Phobos doesn't use that strategy, but adds a recursive call, like in std.numeric.gcd:


T gcd(T)(T a, T b) {
    static if (is(T == const) || is(T == immutable)) {
        return gcd!(Unqual!T)(a, b);
    } else {
        static if (T.min < 0) {
            //enforce(a >= 0 && b >=0);
            assert(a >= 0 && b >=0);
        } while (b) {
            auto t = b;
            b = a % b;
            a = t;
        }
        return a;
    }
}


I don't know what's better, but regular functions are able to "strip away" the const/immutable of their input values, so perhaps we should have a mean to do the same with template functions (and not at the call site) without the need of recursive calls like that one and without creating mutable local values like this:

Unqual!T mutableA = a, mutableB = b;

Bye,
bearophile
January 03, 2015
In C++ head const is stripped for ifti, but we can't do that in general in D due to transitivity. I'd like for it to happen when it can though, particularly for scalar types.
January 04, 2015
On 3 January 2015 at 22:25, bearophile via Digitalmars-d <digitalmars-d@puremagic.com> wrote:
> This doesn't compile because T is const(int) so you can't modify the arguments a and b, despite they are values:
>
>
> void foo(T)(T a, T b) {
>     a = b;
>     b = a;
> }
> void main() {
>     const int x, y;
>     foo(x, y);
> }
>
>
> To make that code work I'd like to write something like this:
>
> void foo(T)(Deconst!T a, Deconst!T b) {
>
> Or this:
>
> void foo(T)(@deconst T a, @deconst T b) {
>
> Bye,
> bearophile

I kinda feel something like this ought to work, but I can kinda see why it doesn't...

void foo(T = Unqual!U, U)(T a, T b);

Thing is, it perceives that 'T' as typed by the argument received *is* T, but it's not; T is already assigned a type. It would need to see that T is a function of U which is unknown (available to be inferred), and to forward the incoming type to U, such that T's function can be applied to it.

...yeah, it would need to transfer the type received to U, because T's type is already assigned as an explicit function of unknown U.

I'm not sure if that made sense, but I can visualise the process. I'm sure it *could* work, but would it be sturdy?

I've run into this many times in the past too... never really thought on it whether it's a problem that could actually be solved.
January 04, 2015
On Sunday, 4 January 2015 at 01:34:51 UTC, Manu via Digitalmars-d wrote:
> I kinda feel something like this ought to work, but I can kinda see
> why it doesn't...
>
> void foo(T = Unqual!U, U)(T a, T b);
>
> Thing is, it perceives that 'T' as typed by the argument received *is*
> T, but it's not; T is already assigned a type. It would need to see
> that T is a function of U which is unknown (available to be inferred),
> and to forward the incoming type to U, such that T's function can be
> applied to it.
>
> ...yeah, it would need to transfer the type received to U, because T's
> type is already assigned as an explicit function of unknown U.
>
> I'm not sure if that made sense, but I can visualise the process. I'm
> sure it *could* work, but would it be sturdy?
>
> I've run into this many times in the past too... never really thought
> on it whether it's a problem that could actually be solved.

This works for mutable, const, and immutable scalar types.

import std.traits;

U fun(T: const(U), U)(T val)
if (isScalarType!T)
{
    return val;
}

void main()
{
	const int n = 10;
	static assert(is(typeof(n.fun) == int));
	
	int m = 10;
	static assert(is(typeof(m.fun) == int));
	
	immutable int x = 10;
	static assert(is(typeof(x.fun) == int));
}
January 04, 2015
Manu:

> I've run into this many times in the past too... never really thought
> on it whether it's a problem that could actually be solved.

Sometimes one way to realize you have a problem worth trying to solve is to push your mind sideways to a more naive state (in my original post in this thread I was in that state).

Sometimes this is useful even when you search for a solution: the word "ingenuity" in modern Italian sounds a lot like "essere ingenuo", that means something like "being unsophisticated" in English.

Bye,
bearophile