September 26, 2004 opengl and phobos | ||||
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i found few "translations" of opengl headers to D i wonder which one i should use so i feel opengl should be made part of phobos. it would be very cool if we can compile same opengl programs under windows/linux without changing the source and without additional libraries. feel free to support me ;] |
September 26, 2004 Re: opengl and phobos | ||||
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Posted in reply to bobef | bobef wrote: > feel free to support me ;] Well, no ;) There are far to many possible underlying implementations for that to be a smart thing to do. Also, OpenGL grows fast, whereas a standard library should be as stable as possible (not barring new additions, but still). > i found few "translations" of opengl headers to D > i wonder which one i should use so i feel > opengl should be made part of phobos. > it would be very cool if we can compile > same opengl programs under windows/linux without > changing the source and without additional libraries. > You should use the one that works best for you. Derelict (http://www.dsource.org/projects/derelict) might fit the bill. Lars Ivar Igesund |
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