This glitching called Division constant leak is more tricky to reproduce than Bad multiplication, Infinite compiling, and Structure initalization corruption. Division constant leak is a glitching that only occurs with optimizations (-o).
#include <vector>
#include <iostream>
int main(int argc,char**argv){
size_t _0=argc>>15;
long o=100;
std::vector<long> v(&o,&o+1);
if(v[_0/3]==v[0]){o=v[0];}
std::cout<<o;
}
It results in the constant -1431655765 (0xAAAAAAAB) being output, being the division constant being leaked. With other denominators it could leak another constant, such as with the denominator of 5, it outputs -858993459 (0xCCCCCCCD).
The Division constant leak has also been observed to cause crashes when the division constant leaks to the array index:
#include <vector>
#include <iostream>
int main(int argc,char**argv){
std::vector<long> u;
size_t _0=argc>>15;
long o=100;
std::vector<long> v(&o,&o+1);
size_t _5 = _0+5;
if(v[_0/3]==v[_5/5-1]){
u.push_back(0);
o=v[_5/5-1];
}
std::cout<<o;
}