Thread overview
DirectX9 D3D Tutorials
Aug 30, 2005
ElfQT
Aug 30, 2005
Gareth
Aug 30, 2005
ElfQT
August 30, 2005
I've managed to "port" D3D C++ tutorials to D.
You can grab in a zip at
http://elfqt.simeis.hu/szallit/D_DX_tutorials.zip

(Very basic, very procedural, I know...)

All six tutorial comes with command line build and run etc. .bat files (but
that's basic also, path
and also, Visual Studio 2003 solution and project files.

And I haven't used D3DX, so I had to implement a texture loader and a mesh loader (both are very simple as I've stated above.)

ElfQT (you can reach me at elfqt p1 simeis p2 hu - where p1 is at, p2 is
dot)


August 30, 2005
Hi ElfQT

I was very interested in looking at your tutorial ports but unfortunately the link supplied is a 404 - Document Not Found.

Regards,

Gareth.

In article <df1tae$2a8n$1@digitaldaemon.com>, ElfQT says...
>
>I've managed to "port" D3D C++ tutorials to D.
>You can grab in a zip at
>http://elfqt.simeis.hu/szallit/D_DX_tutorials.zip
>
>(Very basic, very procedural, I know...)
>
>All six tutorial comes with command line build and run etc. .bat files (but
>that's basic also, path
>and also, Visual Studio 2003 solution and project files.
>
>And I haven't used D3DX, so I had to implement a texture loader and a mesh loader (both are very simple as I've stated above.)
>
>ElfQT (you can reach me at elfqt p1 simeis p2 hu - where p1 is at, p2 is
>dot)
>
>


August 30, 2005
Sorry, the link is
 http://elfqt.simeis.hu/szallit/D/D_DX_tutorials.zip

"Gareth" <Gareth_member@pathlink.com> wrote in message news:df1vji$2c9q$1@digitaldaemon.com...
> Hi ElfQT
>
> I was very interested in looking at your tutorial ports but unfortunately
> the
> link supplied is a 404 - Document Not Found.
>
> Regards,
>
> Gareth.
>
> In article <df1tae$2a8n$1@digitaldaemon.com>, ElfQT says...
>>
>>I've managed to "port" D3D C++ tutorials to D.
>>You can grab in a zip at
>>http://elfqt.simeis.hu/szallit/D_DX_tutorials.zip
>>
>>(Very basic, very procedural, I know...)
>>
>>All six tutorial comes with command line build and run etc. .bat files
>>(but
>>that's basic also, path
>>and also, Visual Studio 2003 solution and project files.
>>
>>And I haven't used D3DX, so I had to implement a texture loader and a mesh loader (both are very simple as I've stated above.)
>>
>>ElfQT (you can reach me at elfqt p1 simeis p2 hu - where p1 is at, p2 is
>>dot)
>>
>>
>
>