Thread overview
why do you like D?
Oct 26, 2007
dominik
Oct 26, 2007
janderson
Oct 26, 2007
Robert Fraser
Oct 26, 2007
dominik
Oct 26, 2007
Frank Benoit
Oct 26, 2007
dominik
Oct 26, 2007
Jb
October 26, 2007
ok, I am risking of being lame - but I simply had to share this with someone.. here is a small list (not tied to the language itself):

- every single source code project I have downloaded (or through SVN co)
compiled from the first try! (this is what motivated me to post this er..
post).. I know it may sound lame - but this is "big" to me, used to C and
C++.. compiling everything from source (including libs), managing linking
etc.. everything just worked
- bud :) so simple, so powerfull .. haven't tried dsss yet though. I'm
compiling everything through CLI
- DFL - do I need to say anything on this gem? Entice for forms design is
also awesome - simple, elegant, works!
- Derelict - this library actually motivated me through examples to try D

I code through UEdit32 and compile everything by hand with bud - it just works! My code is an order of magnitude simpler than in C and speed of execution is on par - compile time.. wow

there is probably more stuff I forgot to write.. but in general, what I think D lacks for broader adoption is one major application or "style" of applications which would bring wider exposition.


October 26, 2007
dominik wrote:
> ok, I am risking of being lame - but I simply had to share this with someone.. here is a small list (not tied to the language itself):
> 
> - every single source code project I have downloaded (or through SVN co) compiled from the first try! (this is what motivated me to post this er.. post).. I know it may sound lame - but this is "big" to me, used to C and C++.. compiling everything from source (including libs), managing linking etc.. everything just worked

I think you where just very lucky.  I agree though, if D wasn't a moving target, there are less parameters to configure which makes it much easier to get up and running.

[Snip]
> 
> I code through UEdit32 and compile everything by hand with bud - it just works! My code is an order of magnitude simpler than in C and speed of execution is on par - compile time.. wow
> 
> there is probably more stuff I forgot to write.. but in general, what I think D lacks for broader adoption is one major application or "style" of applications which would bring wider exposition. 
> 
Agreed it needs a foothold somewhere.
October 26, 2007
dominik Wrote:

> I code through UEdit32 and compile everything by hand with bud - it just works! My code is an order of magnitude simpler than in C and speed of execution is on par - compile time.. wow

Mind posting your UltraEdit language file (for syntax highlighting, etc.)? I was going to make one, but still haven't got around to it, and don't know how hard it will be (esp. with nested comments and heredoc string literals).

Thanks!
October 26, 2007
"Robert Fraser" <fraserofthenight@gmail.com> wrote in message news:fftgmt$g6h$1@digitalmars.com...
> Mind posting your UltraEdit language file (for syntax highlighting, etc.)? I was going to make one, but still haven't got around to it, and don't know how hard it will be (esp. with nested comments and heredoc string literals).

Actually I only copied C++ keyword file to D keyword file. My color scheme works for me (for a long long long time) - that's the primary reason why I'm using UltraEdit... second reason would be full screen option :)

you can see how it looks like: http://www.flickr.com/photo_zoom.gne?id=1765164604&size=o


October 26, 2007
Maybe you find this interesting http://www.prowiki.org/wiki4d/wiki.cgi?EditorSupport/UltraEdit
October 26, 2007
"Frank Benoit" <keinfarbton@googlemail.com> wrote in message news:fftm7u$qtk$1@digitalmars.com...
> Maybe you find this interesting http://www.prowiki.org/wiki4d/wiki.cgi?EditorSupport/UltraEdit

alright! thanks, I've copied it in - works great :)


October 26, 2007
"dominik" <aha@aha.com> wrote in message news:fft1mb$2l6o$1@digitalmars.com...

It's always been my favourite cup size!