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DSource on Google Summer of Code
Jan 26, 2008
Robert Fraser
Jan 26, 2008
Bill Baxter
Jan 26, 2008
Lars Ivar Igesund
Jan 26, 2008
Walter Bright
Jan 26, 2008
janderson
Jan 26, 2008
naryl
Jan 26, 2008
Bill Baxter
Jan 26, 2008
janderson
Jan 26, 2008
Walter Bright
Jan 26, 2008
Bill Baxter
Jan 26, 2008
janderson
Jan 26, 2008
Bill Baxter
Jan 26, 2008
janderson
Jan 27, 2008
Walter Bright
Jan 26, 2008
janderson
January 26, 2008
Just had a thought: this year I'm going to be applying to SoC, and it would be a lot more fun to be rejected from a D project than another boring Eclipse project. It would bring better exposure and help get some much-needed help in getting interesting D projects off the ground. I'm not sure what th mentoring process or application looks like for a mentoring organization, but it's a thought.
January 26, 2008
Robert Fraser wrote:
> Just had a thought: this year I'm going to be applying to SoC, and it would be a lot more fun to be rejected from a D project than another boring Eclipse project. It would bring better exposure and help get some much-needed help in getting interesting D projects off the ground. I'm not sure what th mentoring process or application looks like for a mentoring organization, but it's a thought.

Just read this 10 minutes ago:
http://www.dsource.org/projects/tango/wiki/IdeasAndEnhancements
"""
Tango applied as a mentoring organization for the 2007 season, although without being accepted. Some GSoC ideas that were proposed.
"""

Worth a shot again.  I hope they try once more.

--bb
January 26, 2008
Bill Baxter wrote:

> Robert Fraser wrote:
>> Just had a thought: this year I'm going to be applying to SoC, and it would be a lot more fun to be rejected from a D project than another boring Eclipse project. It would bring better exposure and help get some much-needed help in getting interesting D projects off the ground. I'm not sure what th mentoring process or application looks like for a mentoring organization, but it's a thought.
> 
> Just read this 10 minutes ago:
> http://www.dsource.org/projects/tango/wiki/IdeasAndEnhancements
> """
> Tango applied as a mentoring organization for the 2007 season, although
> without being accepted. Some GSoC ideas that were proposed.
> """
> 
> Worth a shot again.  I hope they try once more.
> 
> --bb

We certainly will, and hopefully the book will help us gain the credibility I think is needed. Also back then, Tango was a very new project in the public space, by now we have a considerable list of users and D has gained further recognition.

-- 
Lars Ivar Igesund
blog at http://larsivi.net
DSource, #d.tango & #D: larsivi
Dancing the Tango
January 26, 2008
Lars Ivar Igesund wrote:
> We certainly will, and hopefully the book will help us gain the credibility
> I think is needed. Also back then, Tango was a very new project in the
> public space, by now we have a considerable list of users and D has gained
> further recognition.


Being persistent also moves us from "who the heck are you guys?" to "I've heard about D!"
January 26, 2008
Walter Bright wrote:
> Lars Ivar Igesund wrote:
>> We certainly will, and hopefully the book will help us gain the credibility
>> I think is needed. Also back then, Tango was a very new project in the
>> public space, by now we have a considerable list of users and D has gained
>> further recognition.
> 
> 
> Being persistent also moves us from "who the heck are you guys?" to "I've heard about D!"

I have to say, I've been on the interview grind over the last week. Everyone I talked to (except 1) had heard about D and seemed to be interested in it but never used it or looked much into it.  I talked to about 30 engineers.

I found a job BTW :)

-Joel
January 26, 2008
On Sat, 26 Jan 2008 22:00:07 +0300, janderson <askme@me.com> wrote:

> Walter Bright wrote:
>> Lars Ivar Igesund wrote:
>>> We certainly will, and hopefully the book will help us gain the credibility
>>> I think is needed. Also back then, Tango was a very new project in the
>>> public space, by now we have a considerable list of users and D has gained
>>> further recognition.
>>   Being persistent also moves us from "who the heck are you guys?" to "I've heard about D!"
>
> I have to say, I've been on the interview grind over the last week. Everyone I talked to (except 1) had heard about D and seemed to be interested in it but never used it or looked much into it.  I talked to about 30 engineers.
>
> I found a job BTW :)
>
> -Joel

Heh. When I was applying for a job (three months ago) nobody heard about D and when I told them, nobody was interesed.
Yes, they were Software Engineers. They just didn't want to hear about anything other than Java.
January 26, 2008
naryl wrote:
> On Sat, 26 Jan 2008 22:00:07 +0300, janderson <askme@me.com> wrote:
> 
>> Walter Bright wrote:
>>> Lars Ivar Igesund wrote:
>>>> We certainly will, and hopefully the book will help us gain the credibility
>>>> I think is needed. Also back then, Tango was a very new project in the
>>>> public space, by now we have a considerable list of users and D has gained
>>>> further recognition.
>>>   Being persistent also moves us from "who the heck are you guys?" to "I've heard about D!"
>>
>> I have to say, I've been on the interview grind over the last week. Everyone I talked to (except 1) had heard about D and seemed to be interested in it but never used it or looked much into it.  I talked to about 30 engineers.
>>
>> I found a job BTW :)
>>
>> -Joel
> 
> Heh. When I was applying for a job (three months ago) nobody heard about D and when I told them, nobody was interesed.
> Yes, they were Software Engineers. They just didn't want to hear about anything other than Java.

I suspect from previous comments that janderson was probably looking for a job in the game industry, where the average age is probably high-twenties, and where they really care about speed.  So the difference in your experiences is not too surprising.

--bb
January 26, 2008
janderson wrote:
> I have to say, I've been on the interview grind over the last week. Everyone I talked to (except 1) had heard about D and seemed to be interested in it but never used it or looked much into it.  I talked to about 30 engineers.
> 
> I found a job BTW :)

That's great news!
January 26, 2008
janderson wrote:
> Walter Bright wrote:
>> Lars Ivar Igesund wrote:
>>> We certainly will, and hopefully the book will help us gain the credibility
>>> I think is needed. Also back then, Tango was a very new project in the
>>> public space, by now we have a considerable list of users and D has gained
>>> further recognition.
>>
>>
>> Being persistent also moves us from "who the heck are you guys?" to "I've heard about D!"
> 
> I have to say, I've been on the interview grind over the last week. Everyone I talked to (except 1) had heard about D and seemed to be interested in it but never used it or looked much into it.  I talked to about 30 engineers.
> 
> I found a job BTW :)

Where you can use D??? :-)

[congrats even if not, though!]

--bb
January 26, 2008
Bill Baxter wrote:
> naryl wrote:
>> On Sat, 26 Jan 2008 22:00:07 +0300, janderson <askme@me.com> wrote:
>>
>>> Walter Bright wrote:
>>>> Lars Ivar Igesund wrote:
>>>>> We certainly will, and hopefully the book will help us gain the credibility
>>>>> I think is needed. Also back then, Tango was a very new project in the
>>>>> public space, by now we have a considerable list of users and D has gained
>>>>> further recognition.
>>>>   Being persistent also moves us from "who the heck are you guys?" to "I've heard about D!"
>>>
>>> I have to say, I've been on the interview grind over the last week. Everyone I talked to (except 1) had heard about D and seemed to be interested in it but never used it or looked much into it.  I talked to about 30 engineers.
>>>
>>> I found a job BTW :)
>>>
>>> -Joel
>>
>> Heh. When I was applying for a job (three months ago) nobody heard about D and when I told them, nobody was interesed.
>> Yes, they were Software Engineers. They just didn't want to hear about anything other than Java.
> 
> I suspect from previous comments that janderson was probably looking for a job in the game industry, where the average age is probably high-twenties, and where they really care about speed.  So the difference in your experiences is not too surprising.
> 
> --bb

That and I also think any game engineer worth his salt wants to keep on the edge of the latest technology and techniques.  New API's and papers come out all the time and we can't be left behind.

-Joel
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