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March 19, 2009 foreach/opApply | ||||
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foreach/opApply
Would it be a) true, and b) helpful if the documentation said something like:
The body of the apply function iterates over the elements it aggregates, passing them each to the dg function, an implementation of which is provided by the compiler for each opApply overload it encounters. If the dg returns 0, then foreach goes on to the next element. If the dg returns a nonzero value, as it will if, for example, a break or goto statement is executed in the loop, then apply must cease iterating and return that value. Otherwise, after iterating across all the elements, apply will return 0.
The class need not contain an aggregate. The values iterated can be calculated in opApply from other class members, though there should be a corresponding class member because of the ref in dg. The following example should make the operation of foreach/opApply clear:
import std.stdio;
class Foo
{
uint orig;
uint cur;
this(uint n) { orig = n; cur = n; }
int opApply(int delegate(ref uint) dg)
{
writefln("enter opApply");
int result = 0;
for (int i = 0; i < 50; i++)
{
result = dg(cur);
writefln("Result %d", result);
if (result)
{
writefln(i);
cur = orig;
break;
}
cur += cur*3;
}
writefln("leave opApply");
return result;
}
}
void main()
{
Foo foo = new Foo(3);
foreach(uint u; foo)
{
writefln(u);
if (u > 200) goto L1;
}
L1:
foreach(uint u; foo)
{
writefln(u);
if (u > 10000) break;
}
foreach(uint u; foo)
{
writefln(u);
if (u > 10000) break;
// The delegate takes a ref uint
u = 0;
writefln(u);
}
}
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March 19, 2009 Re: foreach/opApply | ||||
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Posted in reply to Steve Teale | Hello Steve, > foreach/opApply > > Would it be a) true, and b) helpful if the documentation said > something like: > > The body of the apply function iterates over the elements it > aggregates, passing them each to the dg function, > an implementation of > which is provided by the compiler for each opApply overload it > encounters. I'm not shure that bit is correct. I'm not shure what you are saying. > If the dg returns 0, then foreach goes on to the next > element. If the dg returns a nonzero value, as it will if, for > example, a break or goto statement is executed in the loop, then apply > must cease iterating and return that value. Otherwise, after iterating > across all the elements, apply will return 0. > > The class need not contain an aggregate. The values iterated can be > calculated in opApply from other class members, though there should be > a corresponding class member because of the ref in dg. The following > example should make the operation of foreach/opApply clear: > > import std.stdio; > > class Foo > { > uint orig; > uint cur; > this(uint n) { orig = n; cur = n; } > > int opApply(int delegate(ref uint) dg) > { > writefln("enter opApply"); > int result = 0; > for (int i = 0; i < 50; i++) > { > result = dg(cur); > writefln("Result %d", result); > if (result) > { > writefln(i); > cur = orig; > break; > } > cur += cur*3; > } > writefln("leave opApply"); > return result; > } > } > void main() > { > Foo foo = new Foo(3); > foreach(uint u; foo) > { > writefln(u); > if (u > 200) goto L1; > } > L1: > foreach(uint u; foo) > { > writefln(u); > if (u > 10000) break; > } > foreach(uint u; foo) > { > writefln(u); > if (u > 10000) break; > // The delegate takes a ref uint > u = 0; > writefln(u); > } > } | |||
March 19, 2009 Re: foreach/opApply | ||||
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Posted in reply to BCS | BCS Wrote:
> Hello Steve,
>
> > foreach/opApply
> >
> > Would it be a) true, and b) helpful if the documentation said
> > something like:
> >
> > The body of the apply function iterates over the elements it aggregates, passing them each to the dg function,
>
> > an implementation of
> > which is provided by the compiler for each opApply overload it
> > encounters.
>
> I'm not shure that bit is correct. I'm not shure what you are saying.
>
> > If the dg returns 0, then foreach goes on to the next
> > element. If the dg returns a nonzero value, as it will if, for
> > example, a break or goto statement is executed in the loop, then apply
> > must cease iterating and return that value. Otherwise, after iterating
> > across all the elements, apply will return 0.
> >
> > The class need not contain an aggregate. The values iterated can be calculated in opApply from other class members, though there should be a corresponding class member because of the ref in dg. The following example should make the operation of foreach/opApply clear:
> >
> > import std.stdio;
> >
> > class Foo
> > {
> > uint orig;
> > uint cur;
> > this(uint n) { orig = n; cur = n; }
> >
> > int opApply(int delegate(ref uint) dg)
> > {
> > writefln("enter opApply");
> > int result = 0;
> > for (int i = 0; i < 50; i++)
> > {
> > result = dg(cur);
> > writefln("Result %d", result);
> > if (result)
> > {
> > writefln(i);
> > cur = orig;
> > break;
> > }
> > cur += cur*3;
> > }
> > writefln("leave opApply");
> > return result;
> > }
> > }
> > void main()
> > {
> > Foo foo = new Foo(3);
> > foreach(uint u; foo)
> > {
> > writefln(u);
> > if (u > 200) goto L1;
> > }
> > L1:
> > foreach(uint u; foo)
> > {
> > writefln(u);
> > if (u > 10000) break;
> > }
> > foreach(uint u; foo)
> > {
> > writefln(u);
> > if (u > 10000) break;
> > // The delegate takes a ref uint
> > u = 0;
> > writefln(u);
> > }
> > }
>
>
Well, I'm not sure either, that's why I was asking. But I don't define the delegate, so I presume it must be done for me (as in how many C++ programmers does it take to change a light bulb).
Otherwise what I'm saying seems to fit my test program.
I'm just saying the documentation could be made more straightforward for beginners to use.
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March 19, 2009 Re: foreach/opApply | ||||
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Posted in reply to Steve Teale | Reply to Steve,
> BCS Wrote:
>
>> Hello Steve,
>>
>>> an implementation of
>>> which is provided by the compiler for each opApply overload it
>>> encounters.
>>
>> I'm not shure that bit is correct. I'm not shure what you are saying.
>>
> Well, I'm not sure either, that's why I was asking. But I don't define
> the delegate, so I presume it must be done for me (as in how many C++
> programmers does it take to change a light bulb).
>
> Otherwise what I'm saying seems to fit my test program.
>
> I'm just saying the documentation could be made more straightforward
> for beginners to use.
>
It was a bit confusing if I'm remember the correct part. I think you have it correct.
What I'm not sure on is the *overload* bit. What overloading are you referring to.
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March 19, 2009 Re: foreach/opApply | ||||
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Posted in reply to Steve Teale | Steve Teale wrote:
> The class need not contain an aggregate. The values iterated can be calculated in opApply from other class members, though there should be a corresponding class member because of the ref in dg.
It could correspond to a local variable instead.
However, I'm curious about this: why is it that opApply must take a delegate with ref parameters? This doesn't make sense in many situations. I'm calculating values on the fly, and I can't go back if you decrement the index; the data I am passing is immutable (or at least in the text segment of the binary, which is protected as readonly and will segfault if you try writing to it). But I still need to pass by reference.
So, why? It didn't always work like that.
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