Thread overview
mixin not overloading other mixins, Bug or feature?
Dec 22, 2009
Travis Boucher
Dec 23, 2009
BCS
Dec 23, 2009
Travis Boucher
Dec 23, 2009
BCS
Dec 23, 2009
Travis Boucher
Dec 23, 2009
BCS
December 22, 2009
float func1(float[2] v) { return v[0]; }
float func1(float[3] v) { return v[0]; }

template Test (size_t S) {
	float func2(float[S] v) { return v[0]; }
}

mixin Test!(2);
mixin Test!(3);

void main() {
	float[2] a2;

	func1(a2);
	func2(a2);
}


Here the call to func1 is fine, but the call to func2 results in a conflict.

Test!(2).func2 conflicts with unit.Test!(3).func2

This was tested with ldc (dmd 1.051).

Is this a bug or a "feature"?
December 23, 2009
Hello Travis,

> float func1(float[2] v) { return v[0]; }
> float func1(float[3] v) { return v[0]; }
> template Test (size_t S) {
> float func2(float[S] v) { return v[0]; }
> }
> mixin Test!(2);
> mixin Test!(3);
> void main() {
> float[2] a2;
> func1(a2);
> func2(a2);
> }
> Here the call to func1 is fine, but the call to func2 results in a
> conflict.
> 
> Test!(2).func2 conflicts with unit.Test!(3).func2
> 
> This was tested with ldc (dmd 1.051).
> 
> Is this a bug or a "feature"?
> 

IIRC it's a fature. I forget where, but I recall reading that they don't overload.


December 23, 2009
BCS wrote:
> Hello Travis,
> 
>> float func1(float[2] v) { return v[0]; }
>> float func1(float[3] v) { return v[0]; }
>> template Test (size_t S) {
>> float func2(float[S] v) { return v[0]; }
>> }
>> mixin Test!(2);
>> mixin Test!(3);
>> void main() {
>> float[2] a2;
>> func1(a2);
>> func2(a2);
>> }
>> Here the call to func1 is fine, but the call to func2 results in a
>> conflict.
>>
>> Test!(2).func2 conflicts with unit.Test!(3).func2
>>
>> This was tested with ldc (dmd 1.051).
>>
>> Is this a bug or a "feature"?
>>
> 
> IIRC it's a fature. I forget where, but I recall reading that they don't overload.
> 
> 

I know they don't, I am just wondering why.  Is it a side effect/oversight of the implementation (misfeature), something that is suppose to work (bug) or is there a concrete reason why (feature).

December 23, 2009
Hello Travis,

> BCS wrote:
> 
>> Hello Travis,
>>
>>> Is this a bug or a "feature"?
>>> 
>> IIRC it's a fature. I forget where, but I recall reading that they
>> don't overload.
>> 
> I know they don't, I am just wondering why.  Is it a side
> effect/oversight of the implementation (misfeature), something that is
> suppose to work (bug) or is there a concrete reason why (feature).
> 

By don't overload, I'm taking about "defined to not overload".

That removes "bug" leaving "misfeature", and "feature".

I think the rational is that allowing them to overload makes the order of expansion hard to impossible to work out. 

For example:

template Bar(T) { const bool v = true; }
template Foo(T)
{
  static if(Bar!(T).v)
      template Bar(U : T) { const bool v = false; }
  else
      template Bar(U : T) { const bool v = true; }
}

mixin Foo!(int);

static assert(Bar!(char)); // works
static assert(Bar!(int));  // what about this?

By making mixins not overload, many (if not all) such cases become illegal.


December 23, 2009
BCS wrote:
> By don't overload, I'm taking about "defined to not overload".
> 
> That removes "bug" leaving "misfeature", and "feature".
> 
> I think the rational is that allowing them to overload makes the order of expansion hard to impossible to work out.
> For example:
> 
> template Bar(T) { const bool v = true; }
> template Foo(T)
> {
>   static if(Bar!(T).v)
>       template Bar(U : T) { const bool v = false; }
>   else
>       template Bar(U : T) { const bool v = true; }
> }
> 
> mixin Foo!(int);
> 
> static assert(Bar!(char)); // works
> static assert(Bar!(int));  // what about this?
> 
> By making mixins not overload, many (if not all) such cases become illegal.
> 
> 


I'm not fully sure this applies to my issue, maybe it is because I am not fully sure how templates are implemented (in my mind, I think something similar to macro expansion).

My issue is with function overloads.  2 functions, same name, different parameters.  Right now my only solution is hacky string mixins.

It seems to me that 2 templates should be able to mix into the same struct, overloading the same functions, if:

1. They don't contain the same parameters with eachother.  If they do, then conflict.

2. They don't contain the same parameters of the struct they are mixing into.  If they do, then use the one in the struct (like it works now).
December 23, 2009
Hello Travis,

> BCS wrote:
> 
>> By don't overload, I'm taking about "defined to not overload".
>> 
>> That removes "bug" leaving "misfeature", and "feature".
>> 
>> I think the rational is that allowing them to overload makes the
>> order
>> of expansion hard to impossible to work out.
>> For example:
>> template Bar(T) { const bool v = true; }
>> template Foo(T)
>> {
>> static if(Bar!(T).v)
>> template Bar(U : T) { const bool v = false; }
>> else
>> template Bar(U : T) { const bool v = true; }
>> }
>> mixin Foo!(int);
>> 
>> static assert(Bar!(char)); // works
>> static assert(Bar!(int));  // what about this?
>> By making mixins not overload, many (if not all) such cases become
>> illegal.
>> 
> I'm not fully sure this applies to my issue, maybe it is because I am
> not fully sure how templates are implemented (in my mind, I think
> something similar to macro expansion).

Using CTFE, the above can be recast using functions. Or if you want to get tricky you can play games with different return types and generate the same kind of paradoxical results.

> 
> My issue is with function overloads.  2 functions, same name,
> different parameters.  Right now my only solution is hacky string
> mixins.
> 
> It seems to me that 2 templates should be able to mix into the same
> struct, overloading the same functions, if:
> 
> 1. They don't contain the same parameters with eachother.  If they do,
> then conflict.
> 
> 2. They don't contain the same parameters of the struct they are
> mixing into.  If they do, then use the one in the struct (like it
> works now).
> 

That might work if you add "3. They have no effect on any overloading choices that were needed (directly or indirectly) to instance the template." But that might not be a reasonably computable criteria. And if it is reasonable, you can bet your socks it will be bug bait.