On Thursday, 14 December 2023 at 08:38:02 UTC, solidstate1991 wrote:
>some replacement.
I need a lightweight scripting language with integer support that is either easy to interface with D (preferrably as a DLL/SO file, so I don't have to deal with godawful C/C++ build systems), or at least would be easy to port within a few weeks.
I haven't seen it mentioned yet, but Roblox has forked Lua and improved it a bit, including adding types to it so it does have proper int types.
I had a look and it seems to run twice as fast as Lua when types are specified... not groundbreaking but pretty good... and it seems to be about as small as Lua (they removed some stuff to make it safer to embed in games by default, but added some new stuff as well).